Quote Originally Posted by tymora View Post
As long as crafts are touted as full individual classes of their own, this suggestion doesn't really make sense.
Would it make sense if we apply the above to DoW/DoM classes?
i.e. You can only be master one melee class with 2 advanced melee classes as support. A limit will be placed on the cross-class skills you can use or their effectiveness.
From an economic standpoint, and precisely because the classes are touted as full individual classes, this is absolutely necessary.

DoW and DoM have little economic significance, so there is no reason to limit them for that reason.

DoH and DoL do not carry a similar role in the game as DoW and DoM. The latter is restricted from a game mechanical standpoint, the former from a economical standpoint. The actual game mechanics of DoH and DoL are quite meaningless.