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  1. #51
    Player
    Mertrodome's Avatar
    Join Date
    Aug 2014
    Posts
    25
    Character
    Mert Lepants
    World
    Ragnarok
    Main Class
    Gladiator Lv 57
    I do have some sympathy because DF groups are typically awful at that fight (outside of JP datacentre, at least) but I don't think altering the iLvl of drops is a good solution. T5 already has the best reward of any fight, which is access to current content.

    As people have said, slowly building a linkshell of players who want to progress at your level seems the way to go. Adding a mount or something to the drop table might increase the number of people running it but anyone serious about doing so is likely just to run a farm group with people they know can one-shot it.

    I can understand not wanting to leave your FC but building a core of players from your server or even joining/forming a static don't require leaving at all. You'll get there eventually, it just might take some time getting to know folk.

    Good luck
    (1)

  2. #52
    Player
    Legacy_Wolfwood's Avatar
    Join Date
    Aug 2013
    Posts
    278
    Character
    Legacy Wolfwood
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Samsta View Post
    I do not think you read my posts, you will find answers to these in those.
    Quote Originally Posted by Samsta View Post
    Hello everyone, I have been playing the game for 6 weeks now after I quit for 5 months or so, and I have recently begun to do the turn 5 of the first coil.

    This fight is hard I see, much harder than any primal battle that is for sure. And I have no problems with that itself , since it was designed to be the hardest battle in the game for 2.0.

    What I have a problem with is that it rewards us with ilvl90 gear and ilvl95 weapons, which in a current game are pretty crap and much easier to obtain other ways. In 2.0 it made sense, since the highest ilvl was 90, but it doesn't make sense for the current game.

    I have a feeling that the echo buff doesn't really matter in this fight, and if devs want the battle to be on par with the rewards something else must be done.

    Personally I would love to try second coil, but I see this as a huge blockade that doesn't really reward us any way, especially when only the people that have not completed it do it, making it almost impossible to get a group going, and I can only que through df and hope for the best.
    the only thing i see is "I can only que through the df". so like i said, WHY cant you put up a df? or get a ls/fc to help? that is your fault if your choosing to limit your options to waiting for the df to pair you up with members that will carry you. welcome to an MMORPG. its nice to join groups that can work together to accomplish a goal. if the only people do it are those who havent completed it, then there should be enough players to form a group making it not impossible. also if you join an fc with enough endgame members, and they are nice, they can help you pass t5. don't usually expect carries. use df to learn the fight while watching vids and then when they help youre not a hinderance.

    Quote Originally Posted by Marukoban View Post
    I didn't play the Coil 1 before the echo buff, but didn't t1-4 have one-shot mechanic as well?
    I think T5 is more mechanically challenging than t6-8, but the echo buff definitely helps with some of them (fireball, hatch, DS, liquid, snake adds).
    The only reasons T6-8 are harder is because there is no echo buff.
    1st coil pre echo:

    without the basic enrage timers:

    t1? 1 shot is if you get the snake to max stacks i guess but as long as you fed slimes, its fine
    t2? allagan rot, but eventually came the 1 tank 3 heal enrage method that got fined tune to todays lovely 20%
    t3....
    t4? there is only waves of adds. even when full fed dreads, it was still being cleared.

    so nope no real 1 shot till t5 twisters and if you get killed by the knightcrap that wasnt stunned

    2nd coil t6-8 is as follows:

    without with the enrage timers:

    t6 has blighted, if you cant kill the bees fast enough, if you get 10 slime stacks, and if you so much as breathe on the jelly, as well as if raff eats too many members.
    t7 has voice and shriek, renauds, glow platforms, petrifaction, as well as if mel gets too many stones
    t8 has towers going up at the same time giving boss too many buffs, towers going off at same time, dread not dying fast enough, too many or too few players in ballistic missiles, player with allagan field taking too much damage

    with eventual echo, those 1 shot mechanics are still there just like t5 twister and knights. so i dont think t5 is more mechanically challenging than t6-8. this is also supported by the fights themselves:

    t5
    p1: adds
    p2: fireball and conflag
    p3: divebombs, snakes, divebombs, snakes, aoe
    p4: twister and deathknight (THE ONLY REAL 1 SHOT PHASE*)
    p5: hatch and liquid hells

    *the reason i say the only real 1 shot phase is that with 20% echo you have increased hp, hps, and dps. as long as you split fireball or feed it to conflag, you should have no issues. dps SHOULD be able to kill conflag with 20% echo. if not then t5 isnt for you.

    t5 you deal with EACH phase individually

    if they cant down it with 20% echo. what makes you think they can do 2nd coil with no echo?

    t6-8 you pretty much deal with every single mechanic increasingly being added throughout the fight with 1 exception. which is that t6 last phase completely changes from the rest of the fight with the only thing remaining is vines.


    anyways: i foresee a 1st coil duty roulette and more echo. maybe a nerf to twisters or some kinda t5 mechanic. so wait till then if you cant find the help needed. but dont expect a reward buff for outdated content.
    (1)
    Last edited by Legacy_Wolfwood; 09-30-2014 at 02:14 AM.

  3. #53
    Player
    Kaonis's Avatar
    Join Date
    Apr 2012
    Posts
    297
    Character
    Vayne Kaonis
    World
    Adamantoise
    Main Class
    Armorer Lv 70
    Quote Originally Posted by SirTaint View Post
    The good news is you only need to clear it once and the reward is Coil2.
    I would use the term "reward" here very loosely.
    (0)

  4. #54
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by SirTaint View Post
    T5 is much less forgiving then t6-8....

    7 has FU components like t5 but the DPS check is non existent you can just play super cautious and clear.
    If your dps is bad then the first set of adds will just overwhelm you. After that yes, there's not much of a dps check, it's all mechanics.
    (0)

  5. #55
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Alkimi View Post
    If your dps is bad then the first set of adds will just overwhelm you. After that yes, there's not much of a dps check, it's all mechanics.
    Not completely. Last add has an enrage in which it pops out fear debuff.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

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