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  1. #1
    Player
    SniperRifle's Avatar
    Join Date
    Mar 2011
    Posts
    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50

    Zones where it like always rains, and when you get closer to say HNM spot, or closer to an evil dungeon, or closer to a higher level zone/area... the rain turns to blood or some other different color. To signify you're nearing something. Maybe the rain can even just change direction, to show the weather is getting worse.

    Say as we got closer to Dzemael Darkhold, the sky just got dimmer, and rain started, but when you're far enough from the zone line, the weather goes back to normal.



    Like the plains in FFX, a zone with all lightning weather, and every so often the ground starts to glow to signal a lightning bolt is about to crash in that perimeter, like eruptions from ifrit, but, more/less reaction time depending on whether we lose animation lock or not. Getting hit by lightning can take off % HP or something, maybe there can be specific gear or buff that can be cast to negate lightning dmg (or SS can eat it).

    Snow weather, and as you get closer to HNM/zone/area the blizzard can pick up, standing still for too long in certain areas, or this area in particular can give you some frost debuff idk.




    Dark weather (not purple) where it's like night time or the skys dark, for instance clouds block out the sunlight all the time. So it's never really bright. It's just like being in a shadow zone. With only lights/lamp posts to guide adventurers... Maybe have some tough monsters who make loud noises hiding in the shadows of places players shouldn't wander off too. Additionally there could maybe be some little glowing bugs that hover around and they're the only source of players able to see certain areas of the zone. Either way, the general concept is a dark ominous zone, like Castle Zvahl Baileys + Castle Zvahl.



    That's from Amnesia, but having say 1 little zone where players feel like they're playing a survival horror, and the monsters are from demon mythology or w/e... The zone can lead to Count Draculas castle or something.

    Lastly I thought the Dynamis zones were pretty cool. There was obvious differences from the cities in Dynamis compared to the regular version. Perhaps having like a high monochromatic zone/weather color. Not completely black and white, but very faded, like the zone is taking place in the past...

    Fighting in a city would be exciting, like a lost/forgotten/pillaged city, the size of Ul'dah or something. Only it's riddled w/ smoke and fog, and there are flames scattered everywhere.

    Really don't expect any of these to ever be implemented. Just my expectations for a revolutionary MMO. Though 11 allowed players to deal extra elemental damage during that elements weather/day, I don't know how many other MMOs had similar/unique uses for their weather.

    And Dodore during purple weather is another good example!
    (4)
    Last edited by SniperRifle; 03-01-2012 at 06:56 AM.

  2. #2
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    A place where you can see lightning actually strike the ground like in FFX would be awesome. Heck I liked the lightning dodge game, let the lightning hit me too!
    (2)

  3. 03-01-2012 07:15 AM

  4. #4
    Player
    moeru's Avatar
    Join Date
    Aug 2011
    Posts
    86
    Character
    Moeru Taiyo
    World
    Faerie
    Main Class
    Gladiator Lv 50
    blizzards would be awsome if not a random avalanche.mabey a random dust devil or tornado in a desert area like if i recall altepa desert was.
    (2)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Elemental abilities will do more damage in certain weather or special effects.
    (1)

  6. #6
    Player
    moeru's Avatar
    Join Date
    Aug 2011
    Posts
    86
    Character
    Moeru Taiyo
    World
    Faerie
    Main Class
    Gladiator Lv 50
    something i would love to see is weather in town.

    makes no sense for it to be storming outside then just cloudy or clear skys in town
    (3)

  7. #7
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by moeru View Post
    something i would love to see is weather in town.
    No... no you wouldn't...
    (0)

  8. 03-01-2012 09:22 AM

  9. #9
    Player
    Sramdi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    74
    Character
    Sramdi Nitodus
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Shikaree View Post
    Anybody for FFXI/FFXII-esque elementals?
    I was thinking something along these lines, too -- and if not Elementals (extremely powerful ones), then perhaps weather-specific mobs that would appear.

    Weather should not be predictable unless it's an area that is known to have one particular type of weather a large portion of the time (e.g. Deserts).

    Also - I'd like to throw out weather-specific gathering points. Imagine hearing on the Linkshell that it's raining in Location X, which triggers the availability of collecting rare item Y at a specific place.

    Battle-related effects (enhancing/enfeebling of specific attributes or magical abilities) would be welcome as well.

    Weather should also have a direct affect on Synthesis success (who crafts in the rain, anyway?).

    Just a few thoughts, thanks for listening!
    (0)
    Lodestone: http://na.finalfantasyxiv.com/lodestone/character/736254/


  10. #10
    Player
    moeru's Avatar
    Join Date
    Aug 2011
    Posts
    86
    Character
    Moeru Taiyo
    World
    Faerie
    Main Class
    Gladiator Lv 50
    oh..right that would just increase the server or system lag wouldent it?
    (0)

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