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  1. #181
    Player
    Fyce's Avatar
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    Oct 2013
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    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by WellGramarye View Post
    You took this way out of context, but you know what; fine you are right. I didn't find Atma farming solo fun. So you guess what I did? I stopped doing it and did other things I thought was fun, until there was a way for me to have fun farming Atma, which is what I said before; if you were so inclined to read it.

    That's the point I'm trying to get across. If its not fun, why do it? Either find a way that makes it fun, or do something else. If you are so hard up to be geared, then there are 2-3 alternate ways to get nearly the same gear. As I said before, fun is SUBJECTIVE. I know a few people who don't mind just mindlessly doing Fates all day for their Atma because its a relaxing no stress way to progress.
    Of course "fun" is a subjective thing, I was not arguing about that.
    My point was to say that, even if you were able to find some fun doing Atma farming, if was under a very specific set of circumstances, implying that the usual way to do it did not provide any fun to you (and to a lot of other people who are currently posting in this very thread).

    Even if some people farm that content mindlessly all day long, it doesn't mean that the content is good enough. It just mean that some people have low quality standards or are used to farming to the point that it doesn't bother them.

    Still, it's very easy to say that Atma farming doesn't feel like a good end game content, and is very sub-par compared to the other steps of the Relic Questline.
    It's also true to claim that the Atma weapon is now completly outdated, thus, making the long process of grinding irrelevant.

    The point of having to farm content like that is to slow people down until new content comes out. Just like weekly restrictions.
    But now, it's about time to remove (or ease) the process of getting, at least, the Atma weapon, since it doesn't represent a good enough reward compared to the amount of time and effort you have to put in.

    ...even if a very few people can find some fun into this long and mindless grind.
    (1)

  2. #182
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    Aug 2014
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    We need not be nerfing content or anything in this game it is already too easy. There is no reason to have this much hand holding it needs to stop.
    (1)

  3. #183
    Player
    Eliniell's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    108
    Character
    Ehri'a Zhwari
    World
    Balmung
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by maxthunder1 View Post
    We need not be nerfing content or anything in this game it is already too easy. There is no reason to have this much hand holding it needs to stop.
    The problem is there's nothing inherently 'difficult' about waiting on an RNG drop rate. If you just took the average amount of fates it 'should' take most people and just made each person complete that number for each Atma (Roughly 20-25 per atma) it would still be the same thing without hoping you don't get screwed on RNG. There's literally nothing difficult about spamming these low level fates for hours on end.
    (2)

  4. #184
    Player
    SDaemon's Avatar
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    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by maxthunder1 View Post
    We need not be nerfing content or anything in this game it is already too easy. There is no reason to have this much hand holding it needs to stop.
    How exactly does your post relate to the atma drop rate? It is neither easy or hard, it is RNG. It isn't the same as nerfing coils or primals etc, not even remotely similar.
    (3)

  5. #185
    Player
    Kyousha's Avatar
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    Jun 2012
    Location
    Ul'dah
    Posts
    151
    Character
    Nikori Periyaha
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by maxthunder1 View Post
    We need not be nerfing content or anything in this game it is already too easy. There is no reason to have this much hand holding it needs to stop.
    I completely agree. I remember video games from the late 80s to mid-90s... they were much more difficult! Some adventure games didn't have maps, no saves, no tutorials... And many of those were highly praised. But today's generation has become more impatient, too reliant on technology and want everything handed to them. Once the FFXIV team began to ease up on a few mechanics, the community noticed and expect them to ease up on other things, too. Just stop it, lol.
    (0)

  6. #186
    Player
    Kyousha's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    151
    Character
    Nikori Periyaha
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by SDaemon View Post
    How exactly does your post relate to the atma drop rate? It is neither easy or hard, it is RNG. It isn't the same as nerfing coils or primals etc, not even remotely similar.
    How doesn't it relate?
    (0)

  7. #187
    Player
    Granyala's Avatar
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    Sep 2014
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    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kyousha View Post
    I completely agree. I remember video games from the late 80s to mid-90s... they were much more difficult! Some adventure games didn't have maps, no saves, no tutorials... And many of those were highly praised.
    And they were mostly shitty games that only got away with crap like that because people didn't know any better.
    Wake up. This is 2014 not 1995.

    People have long since realized that mindless grinding and excessive RNG aren't fun.
    They are methods to frustrate the player in order to create the sensation of "reward" or "relief" when the frustration part finally ends.
    That is CRAP DESIGN no matter how you slice it.
    Gameplay by itself should be ENTERTAINING and not frustrating or boring.
    (5)

  8. #188
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    Aug 2014
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    Quote Originally Posted by SDaemon View Post
    How exactly does your post relate to the atma drop rate? It is neither easy or hard, it is RNG. It isn't the same as nerfing coils or primals etc, not even remotely similar.
    This is the relic quest the best weapon in the game someday, it should not be handed out like candy. Player's need to work for it not have it handed to them. It should be a long process with rng, as well as challenge. This weapon is for those who can have the stamina to go all the way. This quest line should be grindy and with rng it isnt something that everyone needs but it is for those who wish to deal with the trials.
    (1)

  9. #189
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    Aug 2014
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    Quote Originally Posted by Granyala View Post
    And they were mostly shitty games that only got away with crap like that because people didn't know any better.
    Wake up. This is 2014 not 1995.

    People have long since realized that mindless grinding and excessive RNG aren't fun.
    They are methods to frustrate the player in order to create the sensation of "reward" or "relief" when the frustration part finally ends.
    That is CRAP DESIGN no matter how you slice it.
    Gameplay by itself should be ENTERTAINING and not frustrating or boring.
    SO is this hand hold easy mode that most games and MMO's have turned into. The fact is games now a days provide instant gratification, we dont need that. Player do not need instant gratification like they keep asking for this needs to stop. Players dont need a damn reward for everything they do and its about the journey not what new shiney you get.
    (0)

  10. #190
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
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    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by maxthunder1 View Post
    This is the relic quest the best weapon in the game someday, it should not be handed out like candy.
    Yes, but we are talking about the Atma weapon. Not the ultimate stage of the Relic that doesn't even exist yet.
    Beside the fact that the Atma weapon is the same thing as the Zenith one, the Atma weapons are already outdated. Yet, the way to obtain them is more tedious, boring and unchallenging then the way to obtain better weapons.
    So, the whole "but it gonna be powerful... someday!" isn't a valid point.

    Quote Originally Posted by maxthunder1 View Post
    Player's need to work for it not have it handed to them.
    Nobody said otherwise. We just say that the amount of work to put in is ridiculous considering the fact that the Atma stage is outdated and virtually useless.

    Quote Originally Posted by maxthunder1 View Post
    ... that It should be a long process with rng, as well as challenge. This weapon is for those who can have the stamina to go all the way. This quest line should be grindy and with rng it isnt something that everyone needs but it is for those who wish to deal with the trials.
    It already is a long process with RNG. But we are, again, just talking about the absurd Atma farming process, which involves too much time and rng.
    Plus, don't talk about "challenge", unless you consider doing low level FATEs a challenging thing to do.

    Finally, your opinion is very hostile against newcomers who, with your point of view of how long and boring things should be, won't be able to ever catch up.
    (2)
    Last edited by Fyce; 09-26-2014 at 10:44 PM.

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