for someone like me that has all thier jobs at 50 and is stuck on T5 yes it is dying. for 2.4 to breath some life back into it,it has to add ninja and a level cap increase of say 5 levels.
Unless the issue is you (which then your only real hope would be to get carried in some way...which also means you won't do well in Coil2...), you need to find better people to play with (FC/LS/friends in general...). Yes, PUGs can suck, but that's why you join an LS or FC...
On another note, if I start leveling ROG/NIN early 2.4 I'll be fate grinding...just like any sane person (dungeon queues for melee are going to be 30-60 mins, guaranteed). Which is, incidentally...not very much different than something apparently everyone hates: Atma. Though probably worse, since you'll be competing to get Gold against 100+ people at once...on Fates that probably won't last 2 mins...yeah...
That kind of reminds me, as the game progress they should consider a Story Mode version of Coil once Coil becomes outdated considering once Coil is outdated there will be a lack of groups for players that want to experience the Coil Storyline and that Coil Storyline is a big part of FF14ARR story. Of course they will have to cut out the rewards for Coil Story Mode since it is not Coil Raid Mode.
So I am going to lvl to 50 and gear my toon just to have the game die and all my time and effort become worthless...






Either this game will die or you'll get bored of it first. In any case, you'll eventually stop playing.
The effort you put into this game will probably never really amount to anything in the real world. It should, however, be a reflection of how engaged you are with enjoying the game itself now. Don't treat it like a job or serious project, it's not meant to be that. It's supposed to be a fun distraction to entertain your free time. Relax and enjoy yourself.
Played FFXI for years, its now "worthless" to me. Played WoW for years, its now "worthless" to me. In the end any game you play online will end up worthless to you, dying or not. Just play the game to enjoy it.
The only part that never dies or becomes worthless, are the enjoyable experiences you get while playing MMOs.
That's true but it seems to hurt people more when someone mentions they are leaving. It happens more frequently when people are not progressing or the game alienates players that start to look elsewhere for the same experiences they once enjoyed playing this game.
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