If they wish to keep the lockouts, another idea would be to make the lockout on a per-job/class basis, that way each job would have a shot, instead of just 1.
If they wish to keep the lockouts, another idea would be to make the lockout on a per-job/class basis, that way each job would have a shot, instead of just 1.
They could totally make a system like (as an example) 3500+250 per level 50 combat class for maximum and 400+25 per level 50 combat class for maximum. This would end with 9 (ninja) for 5750 and 625 total soldiery per week.
I mean, this would make a semi-balance since if you don't have that many classes, no real need for a lot of soldieries, but if you have a lot of classes, you need more to work on all of them.
just my thought.
The healer of love and justice! (Or the mad/insane/evil/berserk healer depending on who you talk to).
I've played healers for so long that I can heal in my sleep literally (People have seen me do it).
I like to do a bit of everything, but my preference is healing+support (until /that/ happens). FF14 title: Macro Queen
I agree with this! I would make an alt, but I am cheap and don't want to pay extra. Hmm, have to pay more to make an alt...
This seems reasonable, let's look forward to it
This would be great!
Brilliant! But hopefully they'll just do what Toodles said outright.
they should actually consider doing something about the lockouts especially once expansion is out. people who will buy the expansion are the people who will stick with this game through thick and thin despite with how new content are being implemented now.
I wouldn't be in favor of easing the weekly Sol cap just yet. However, I would be ok if ST armor lost the weekly lockout while still keeping the weekly lockout on sands/oils/uat.
Was all ready to jump on you but you acknowledged the need to limit sands/oil/uat so I agree
More then likely with the 3rd coil coming the gear lock out will be removed just like they did with CT.
And thus you have kept playing throughout the entire patch, paying a monthly subscription every month as opposed to spamming content and getting all jobs geared and the patch 100% complete in 1 month and cancelling your subscription. The system works.
There is a chance that soldiery don't have a weekly limit after 2.4
Last edited by Felis; 09-25-2014 at 11:29 PM.
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