Quote Originally Posted by Aegis View Post
I think to an extent that's true, but Dragoon in XI had a wholely seperate mechanic (Wyvern and its healing/elemental breaths) that made it a very different beast when solo'ing.
Well, FFXI mobs were totally "overpowered" and soloing in FFXIV is lolworthy.
And I did know about solo, maining BST for about almost all my time and soloing with any jobs that could solo.

Quote Originally Posted by Aegis View Post
Monk also had the Chi Blast setup, which ok, became redundant as players geared up and it wasn't necesary anymore. It also ahd a place in a zerg party that DRG didn't, but didn't have the place in a merit pt that DRG did.

If you were a 75 Dragoon, your options for approaching content were very different to a 75 Monk, even if the levelling process wasn't that different for you. And they were about as similar as jobs got in XI.
You mean in gearing your job with 5 hits/100TP vs full haste ? When thinking about melee DPS, it's the only thing that really stuck in my mind.
Except when you have some special duty like stun duty.


Quote Originally Posted by Aegis View Post
Edit: Also, if you were spamming magic as a Blue Mage and you didn't have a RDM, BRDand Corsair giving you refresh, you would run out of mp and lose overall DPS making you a bad Blue Mage.

(It was my favourite XI job - Thief and Bard came close, but not quite there)
I was the RDM in my static.The BLU always had refresh (and haste) on. All the mage and the PLD did.