Quote Originally Posted by Gardes View Post
Personally I would also like to see more ways to utilize the same resource (like a super heavy cost TP class that has to constantly manage TP instead of burning TP slowly and hitting invigorate as soon as you 400-500 tp or just burning MP fast and gaining back fast like blm)

You have to take into account sprinting and the results of that with a class that reliances on huge bursts of TP regeneration. It's not as apparent on casters since they can't really attack on the move, while the classes who can (the TP users) have reliance on TP and can't afford to sprint. Unless that class is also encumbered by cast times with TP...but imo that's just rehashing MP and isn't really anything unique to it. I'd rather see more of something like aetherflow or another stock mechanic.