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  1. #1
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Cynric View Post
    TL;DR : The classes aren't super unique but they aren't super similar, They're just mostly super basic MMO classes. Nothing special about them in general.
    Sounds about right. Current cross class combinations also doesn't help. All TP using DPS have inner release, b4b, second wind, etc. All MP using DPS have raging and quelling strikes. Biggest issue for me though, with all the different mechanics and small differences, there no current class that I actually really like and want to play and I can only hope that whatever class they add after ninja will be to my liking.

    Personally I would also like to see more ways to utilize the same resource (like a super heavy cost TP class that has to constantly manage TP instead of burning TP slowly and hitting invigorate as soon as you 400-500 tp or just burning MP fast and gaining back fast like blm) since new resource 'bars' seem unlikely. Having a special UI for special resources instead of just a numerical buff icon (like wrath and aetherflow) would be nice too. More ways to 'cast' a skill/spell would be nice too. This game doesn't really have a channeled spell, does it?
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  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Gardes View Post
    Personally I would also like to see more ways to utilize the same resource (like a super heavy cost TP class that has to constantly manage TP instead of burning TP slowly and hitting invigorate as soon as you 400-500 tp or just burning MP fast and gaining back fast like blm)

    You have to take into account sprinting and the results of that with a class that reliances on huge bursts of TP regeneration. It's not as apparent on casters since they can't really attack on the move, while the classes who can (the TP users) have reliance on TP and can't afford to sprint. Unless that class is also encumbered by cast times with TP...but imo that's just rehashing MP and isn't really anything unique to it. I'd rather see more of something like aetherflow or another stock mechanic.
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