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  1. #1
    Player Scootaloo's Avatar
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    Aug 2013
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    154
    Character
    Scootaloo Dash
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Dwill View Post
    snip
    Yes I already know they have these qualities and I suppose mentioning them in the OP would have been a good idea but I saw little point in it at the time.

    However, you've simply proven my point further. The facts you've pointed out are merely core mechanics to their class and I'd be shocked and appalled if these weren't included to begin with. Beyond these core mechanics though, what does each class have to offer?

    What skill or passive ability makes the Black Mage shine when accompanied by the Summoner?

    What skill makes the Monk stand out from the Bard or the Dragoon in the party?

    What skill does the white Mage have that makes it stand out next to the Scholar in an 8man party?

    Having trouble coming up with an answer?

    That's my point.
    (2)

  2. #2
    Player
    Exstal's Avatar
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    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Scootaloo View Post
    Yes I already know they have these qualities and I suppose mentioning them in the OP would have been a good idea but I saw little point in it at the time.

    However, you've simply proven my point further. The facts you've pointed out are merely core mechanics to their class and I'd be shocked and appalled if these weren't included to begin with. Beyond these core mechanics though, what does each class have to offer?

    What skill or passive ability makes the Black Mage shine when accompanied by the Summoner?
    What does it matter who they are accompanied with? That counters your point of uniqueness. Unless you actually mean, "compared to the Summoner". In which I would say, Sleep and Flare.

    What skill makes the Monk stand out from the Bard or the Dragoon in the party?
    Howling Fist.

    What skill does the white Mage have that makes it stand out next to the Scholar in an 8man party?
    Medicara, Medica, Curaga.

    Oops that's 3.

    Having trouble coming up with an answer?

    That's my point.
    You just proved that you simply have no ability to see anything past your own nose.
    (5)

  3. #3
    Player Scootaloo's Avatar
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    Aug 2013
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    154
    Character
    Scootaloo Dash
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Exstal View Post
    snip


    You're either really dim or I wasn't clear enough when I've said over the course of this ENTIRE THREAD practically... that those skills DO NOT make them stand out.

    Those skills are STANDARD for their class and once again, I'd be shocked and appalled if they weren't included already!

    How much clearer do I need to be? For peats sake, I've tried to be polite, I've tried to be civil but then we get people like you who not only insult my intelligence but also spout off something that has no baring on this topic and think they've proven their point and a bag of chips.
    (1)

  4. #4
    Player Dwill's Avatar
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    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Scootaloo View Post
    snip
    They do not make them stand out or make a difference for you. Exstal was correct here, you ask for a skill that makes them stand out from a scholar. A scholar is more focused toward damage prevention than raw healing output so being able to burst heal is something that do make them stand out. It doesn't stand out for you because you've got this ridiculous idea stuck in your head that each classes should be totally different from another and you've got your own preconceived notions about what would make them stand out so anything that doesn't match to said notions aren't good enough for you, as you've shown here by dismissing any points people brought to you as not being good enough.

    Also people are going to have a hard time taking you seriously when you blame all your woes on WoW players while thinking you're some kind of superior being for having played FFXI.
    (6)
    Last edited by Dwill; 09-26-2014 at 12:15 PM.

  5. #5
    Player Scootaloo's Avatar
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    Aug 2013
    Posts
    154
    Character
    Scootaloo Dash
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Dwill View Post
    Also people are going to have a hard time taking you seriously when you blame all your woes on WoW players while thinking you're some kind of superior being for having played FFXI.


    Knew a potshot relating to my playing FFXI was going to occur at one point, I predicted this many pages ago people.

    This is what they are reduced to when they have nothing left to prove their point are are ticked off because of this.
    (2)

  6. #6
    Player
    WellGramarye's Avatar
    Join Date
    Oct 2013
    Location
    U'ldah
    Posts
    320
    Character
    Lumei Asuran
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    Pot. Kettle. Black.
    (2)

  7. #7
    Player
    Brine_Gildchaff's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    380
    Character
    Brine Gildchaff
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Scootaloo View Post
    Knew a potshot relating to my playing FFXI was going to occur at one point, I predicted this many pages ago people.
    It's not about you playing FFXI. It's about the perception that you feel superior -because- you played FFXI.

    And let's just straighten something out here: just because you keep moving the goalposts around and shifting your definition of "unique" to coarser and coarser grains, doesn't mean the classes aren't actually unique. Let's go over it again, from the top:

    PLD/WAR: Differ in their styles. Paladins prepare with damage mitigation abilities, Warriors have some mitigation but also rely on having a much larger HP pool, a Bubble skill (Thrill of Battle), and a large number of Drain-type attack abilities. They are VERY different beasts.

    SCH/WHM: Speaking as someone who plays both of these classes in endgame material they are -very- different, and in fact -because- of those differences, they have an almost glorious synergy. SCH have pitiful multi-target healing, their best skill being tied to their pet and only granting an effect equivalent to WHM Regen, but they have unparalleled single-target healing, incredibly powerful shielding (crit Adlo makes even WHM Stoneskin look weak), damage mitigation through Sacred Soil, and a lifesaving emergency heal button in the form of Lustrate. White Mages can do phenomenal burst healing and have one of the most powerful (and aggro-drawing) skills in the game in the form of DS+Medica II. Just one Medica II is enough to stave off even devastating raid-wide attacks like Titan's stomps and The Avatar's towers. They are different as night and day and it's -wonderful- that it is that way. You have one of them at 50, go grab your opposite number, hit up Coil or an EX Primal, and see what a difference it makes.

    BRD: The only physical ranged DPS. Extreme mobility compared to SMN and even more so compared to BLM. Has excellent support utility even if a lot of players don't seem to know how to use it. Synergizes well with SMN/BLM due to their Foe Requiem skill.

    SMN/BLM: One has huge flashy slow magic skill with terrifying burst damage and a very unique astral/umbral mechanic. The other one has a pet that does a pretty big portion of their damage, can serve as an extra tank in emergencies or to aid in specific fights (I've seen Mog EX run by using Titan-egi to hold the King while the two tanks grab a moogle each), and deal the vast majority of their damage through DoT spells.

    DRG/MNK: I can't say a -ton- about dragoon, but monk is very, very different than any of the other three melee classes. GLA/MRD/LNC all focus around series of very specific chains attacks that when used in the proper order gain potency and various effects. But now look at monk. The specific order is actually irrelevant. Twin Snakes does the same thing whether you precede it with Arm of the Destroyer, Bootshine, or Dragon Kick. Instead, monk has three sets of three attacks each and move through those sets in a cycle, weaving together attacks as you go, on the fly. There's theoretically a "perfect rotation", but it exists only if you're hitting a training dummy (or Ramuh/T8 I guess). Every single attack you make is chosen from one of the next set in the cycle's three choices. Is my strength boost starting to fall off? Better pop in Twin Snakes. Is it -almost- going to fall off? I'll weave in one of my extra moves (Impulse, Fracture, Touch of Death, etc.) They even get an incredibly helpful healing buff in the form of Mantra. Dragoon has NOTHING like this, and to say otherwise is to take things so coarse-grained that you might as well claim XIV and XI are identical because they're both Final Fantasy-themed MMOs with classes based off of iconic clsses from the franchise's history.
    (6)

  8. #8
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Scootaloo View Post
    Knew a potshot relating to my playing FFXI was going to occur at one point, I predicted this many pages ago people.

    This is what they are reduced to when they have nothing left to prove their point are are ticked off because of this.
    I played FFXI from release to mid Wings of the Goddess and probably at a much higher level of endgame than you did so the issue is not you having played it, it's you thinking you're superior because of it. That is a huge difference, one you couldn't even seem to grasp.

    Quote Originally Posted by Brine_Gildchaff View Post
    Snip
    I agree entirely with this. A nice read for a lot of people.
    (3)
    Last edited by Dwill; 09-26-2014 at 01:39 PM.

  9. #9
    Player
    SulwynCaliope's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    430
    Character
    Sulwyn Caliope
    World
    Tonberry
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Scootaloo View Post
    What skill does the white Mage have that makes it stand out next to the Scholar in an 8man party?
    Even though lots of people have already answered this question, I will too as someone who actually mains a healer in SCoB.


    The answer is AoE healing. Succor is TERRIBLE for patching up full parties quickly. Spamming it would only deplete mp very fast. Also while 2 SCH could heal party damage very decently with succor, half the power of succor would effectively be wasted.

    SCH, on the other hand, have amazing single target healing and damage mitigation abilities. We can bring back a near dead tank and keep him up in health FAR more effectively than a WHM can. We can also prevent damage in general from being too overwhelming for the party to heal up. While, yes, it does mean it's easier for SCHs to patch up party damage using our weak (compared to WHM) AoE healing, one thing that shouldn't be forgotten is that SCH mitigation isn't stackable at all with itself. SE designed the classes to work TOGETHER to keep the party alive and the way each of these classes does so is VERY different.

    Whenever I switch to WHM to play, I have to think about healing in a very different way. As SCH, I have to constantly think about damage that is incoming that I can/ should be mitigating. (Adlo, virus, E4E before big damage) I have to manage my CDs to ensure that I have my mitigation up at the right times. Pet management is also a HUGE aspect of playing SCH at end game. The best SCHs control EVERY SINGLE ACTION that their fairies do. Further more, I can spam heals almost endlessly and never have to worry about MP/ aggro.

    WHM spend most of their time REACTING to damage that has already been dealt. Their most effective damage mitigation skill is Stoneskin and it has a long cast time and eats up a TON of MP. Instead of managing CDs like SCHs do, WHMs have aggro and MP management. WHMs, without really trying hard, can rip aggro off a tank if they're not careful. The cost of being able to patch up AoE damage is that these skills use up a lot of MP. Most of the time in dungeons, it's the WHMs crying for Mage's ballad.

    TL;DR: To equate the play styles of WHM and SCH is EXTREMELY foolish. It shows how little you know of actually playing the classes. If you spend 5 minutes just comparing the skill sets of each class side by side, you'd quickly realize that there's nothing alike between them.
    (3)

  10. #10
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Scootaloo View Post
    Yes I already know they have these qualities and I suppose mentioning them in the OP would have been a good idea but I saw little point in it at the time.

    However, you've simply proven my point further. The facts you've pointed out are merely core mechanics to their class and I'd be shocked and appalled if these weren't included to begin with. Beyond these core mechanics though, what does each class have to offer?

    What skill or passive ability makes the Black Mage shine when accompanied by the Summoner?
    Their ability to quickly burst adds or to push phases due to burst

    Quote Originally Posted by Scootaloo View Post
    What skill makes the Monk stand out from the Bard or the Dragoon in the party?
    Their high constant damage, Mantra which assists the healers recovering from high damage on the party, DRGs high physical resistance to grab adds and burst them down, BRDs ability to replenish TP, MP and buff caster damage

    Quote Originally Posted by Scootaloo View Post
    What skill does the white Mage have that makes it stand out next to the Scholar in an 8man party?
    All of the AE heals, medica, medica II, cure 3. SCHs shields which reduce spike damage on tanks by a huge amount, or reduces incoming damage on the party. Try doing turn 9 with 2x WHM or 2x SCH.

    Quote Originally Posted by Scootaloo View Post
    Having trouble coming up with an answer?

    That's my point.
    That was just a quick response, so no, not having any trouble.

    So what's your point?

    No, you can't accurately compare and say you have "mastered" classes at level 30, due their uniqueness coming, not from the class abilities, but from their Job abilities.
    (3)
    Last edited by Sapphic; 09-26-2014 at 06:49 PM.