That's kinda cute but it's not a mechanic that I feel meshes well with what this game is aiming for. Keep It Simple Stupid etc. But it's very Dark Souls so I appreciate it conceptually.We used to have weapons that were, say, 20% piercing 70% Slashing, 10% Blunt, iirc the Macahuitls, for example were Mostly Blunt and Piercing and Daggers were mostly piercing, while the rest of a Gladiator's arsenal were primarily Slashing.
It's a shame that this was never really utilised. Might have made some situations where one weapon was better than another even if it wasn't a higher i-level. But alas, it's far too complicated for us.
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