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  1. #1
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by subteraneanbird View Post
    Foe Requiem begs to differ. So does Disembowel, Dragon Kick, and Storm's Eye. You can't say damage types never matter when plenty of T2 wipes were and are still caused by killing the wrong nodes.
    We used to have weapons that were, say, 20% piercing 70% Slashing, 10% Blunt, iirc the Macahuitls, for example were Mostly Blunt and Piercing and Daggers were mostly piercing, while the rest of a Gladiator's arsenal were primarily Slashing.

    It's a shame that this was never really utilised. Might have made some situations where one weapon was better than another even if it wasn't a higher i-level. But alas, it's far too complicated for us.
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  2. #2
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Aegis View Post
    We used to have weapons that were, say, 20% piercing 70% Slashing, 10% Blunt, iirc the Macahuitls, for example were Mostly Blunt and Piercing and Daggers were mostly piercing, while the rest of a Gladiator's arsenal were primarily Slashing.

    It's a shame that this was never really utilised. Might have made some situations where one weapon was better than another even if it wasn't a higher i-level. But alas, it's far too complicated for us.
    That's kinda cute but it's not a mechanic that I feel meshes well with what this game is aiming for. Keep It Simple Stupid etc. But it's very Dark Souls so I appreciate it conceptually.
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