Quote Originally Posted by Scootaloo View Post
In my time playing FFXIV along with keeping track of the live letters and seeing the direction this game is potentially going, it rose several gameplay based concerns of mine.
  1. What sets apart one dps class from another besides the names of their skills and the graphics they show?
  2. If all tanks get the same line of hate generating skills, what makes the PLD and WAR different beyond their skill names and weapons?
  3. How is the sch and whm different from each other if they both heal the same way?
  4. If the Novus weapons are so powerful, what use is there for crafters?
  5. If the end game raid armors are so powerful, what use is there for crafters?
  1. No real difference
  2. War is better for AOE hate and PLD is better for dmg mitigation
  3. WHM heal for big numbers by themselves, but suffer from Cure reductions (think infirmity) & movement induced spell interuptions. Sch can heal from Fairy while moving & lustrate.
  4. creating spirit bond gear for the materia to complete the novus quest
  5. see above

There are only 4 roles in a party, with different vanities. Once you get past that, you realize everything else is just eye candy.
  1. Tank
  2. Heals
  3. Ranged DPS
  4. Single target DPS