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  1. #9
    Player
    EorzeasNTM's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    838
    Character
    Rongi Pongi
    World
    Ultima
    Main Class
    Marauder Lv 53
    As some one already said, our tanks and healers are unique due to their proactive and reactive abilities.

    As for our damage dealers, i think they should be the same in regards to how much damage they do over the course of a battle when played at max capacity by a player. The unique-ness comes from how this is done, weapon type, speeds of attacks, ways combos are done, spells casted, etc. For example, say every 5 minutes all DD should clock in at 5000 damage one way or another. It's the play style thats unique. For monks, they attack fast with fists for small damage. Dragoons attack slower for bigger damage. And add in all the combos and debuffs and class mechanics in between. All do the same damage, but play style is unique.

    But most importantly what makes us all unique is us! ^^ let your personality shine!

    ...though i did love GW2's way of making a class unique with different skill sets per weapon. But this is ffxiv ne? Lol
    (3)
    Last edited by EorzeasNTM; 09-24-2014 at 09:16 PM.