Foe Requiem begs to differ. So does Disembowel, Dragon Kick, and Storm's Eye. You can't say damage types never matter when plenty of T2 wipes were and are still caused by killing the wrong nodes.There is only ranged and melee. Damage in this game can be described as generic. And arrow will do as much damage to a soft target, as it will a stone. Same for any other "type" of damage.
As for balance... I don't count that as most important. Making them extremely balanced, removes anything unique in my opinion. And what you are left with, is a Black Mage killing fire elementals with fire. Which is kind of sad when it comes to a Final Fantasy game.
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