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  1. #11
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Yoninxi View Post
    What you suggest reminds me of ffxi abyssea leveling. 1-99 in a couple of hours, with countless people not knowing how to play their job.
    But...we already have countless people not knowing how to play their job lol
    (1)

  2. #12
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Felis View Post
    How about more achievement rewards? We have a title reward for completing a discipline and a gear reward for completing all classes, but no reward for completing 3 classes or 6 classes.

    More exp we don't need. I'm sure 4 days after 2.4 patch we would see already lv 50 Ninjas.
    If some can get Nexus 2 days after 2.38 went live. Expect some to have lvl 50 NIN the next day XD
    (0)

  3. #13
    Player
    Ruenis's Avatar
    Join Date
    Sep 2013
    Posts
    153
    Character
    Cecille Lightfellow
    World
    Tonberry
    Main Class
    Pugilist Lv 70
    The bonus should only grants achievement and probably new mount. So yeah, that's it. Still desirable for some player and grants some recognition, but not forcing it either.
    (0)

  4. #14
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Amelia_Pond_Behemoth View Post
    I like the idea, but tone down the additional exp. Maybe an additional 5-10% for each additional 50 after the first.
    Just to mention, your name brings back all sorts of feels /sadface.

    @OP So what you would want is a 400% increase in exp for someone with all DoW/M at 50 to burn through Rouge (and increasing for every class released), now if we add DoH/L you would be looking at a 950% increase in experience, if they added that level of an increase we would be seeing people level 1-50 in one day, maybe less, and therefore wouldn't know how to play the classes.
    (2)

  5. #15
    Player Amused's Avatar
    Join Date
    May 2011
    Posts
    458
    Character
    Velvet Velour
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Eh... I think it's already too easy to level as it is. The game practically rains experience on you these days.
    (1)
    Last edited by Amused; 09-24-2014 at 10:45 PM.

  6. #16
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,478
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    Leveling is silly fast enough already. I agree you will see level 50 ninjas on the day of the patch for 2.4. First 20+ levels will breeze by with the recruit a friend headpiece + max rested bonus, then you can have 100 leves + 15 already selected, GC xp boost scrolls, and 1st time xp bonuses from Guildhests , all while wearing gear collected in advance or a flood of HQ gear & foods on the AH. Leveling to 50 is probably one of the easiest aspects of the game.
    (1)
    Last edited by Doki; 09-25-2014 at 09:55 PM. Reason: corrected bit

  7. #17
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    You don't get a 1st time dungeon completion on new jobs.
    (0)

  8. #18
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    It is already wayyyyyyy too easy to level up, with this you might as well just start players at 50 when a new job comes out.
    (2)

  9. #19
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    So, under this system, I've got BLM at 50. I want to try PLD and MNK. So I rush GLA to 50 without picking up any cross-class skills just so I can get the extra boost on PGL, and rush that to 50 without any other cross-class skills, just so I can get even more boost when I get around to cross classes.

    Which is why they did away with the scaling % bonus to begin with and made it so that you get the flat 50% as soon as you're leveling a class that's any lower than your max level at all. You start with 50% as soon as you can switch classes at level 10, and it stays 50% the whole way as long as you have any level difference at all. That way, players aren't "punished" for stopping at 30 to get their job and level cross-class skills and such.

    And leveling is stupid fast no matter what you do.
    (0)

  10. #20
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Isn't there already a bonus when you level a job that is lower than your highest job? <_< could have sworn this was implemented very early on in 2.0, maybe even in beta?
    (1)
    Lodestone Profile
    http://na.finalfantasyxiv.com/lodestone/character/2183636/

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