
Originally Posted by
Parz3val
Fact: Relic Questline is a dealbreaker for many, causing plenty of people a lack of enjoyment, aggravation, lack of motivation, lost interest, or to unsub entirely.
"You don't have to do it, you know!", yes we know, but there are many who love the idea of having epic, exclusive, & long-standing weaponry; others who are completionists; others who like grinds for the most part; others who appreciate long-term goals despite disliking aspects of them; and so on...
Personally, I think obtaining a weapon of legend in an MMO where your weapon is your power should be exciting, and the fact is: it simply isn't exciting for so many people, and that's sad to me.
So regardless of people's reasons for completing the Relic Questline, I urge SE to strongly take into account how vastly unenjoyable it is for a massive portion of its population & alter or reevaluate the processes somehow.
Not that they 'have' to cater to us, but my impression is games are there to enjoy & have fun.
Above all: perhaps if there were more exciting open-world content for groups or if FATE's were made more interesting as a whole or better myth-grind alternatives, that would be one thing...
But there is not, so this' a plea to SE to look inwardly with regards to this system & try to infuse more 'fun' into it as a whole.