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  1. #1
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50

    Please give us "harder" 4-man's

    Tired of Dungeons being releasing which aren't relevant to much of the playerbase due to their ilvl.

    Tired of not having a challenging 4-man context.

    Tired of not having at least the option of a higher difficulty.

    Both dungeon & gear appearances could be identical (a la WoW's Heroic Modes) to spare you development time. Perhaps just make the gear dyeable from "Savage Dungeons", throw in a few extra mechanics (perhaps 3 of the last boss from SV HM & with a new flank ability, etc.), & ilvl sync the place.

    While you're at it, give us Savage CT/ST.

    I know people are tired of reused content but this wouldn't require much effort on SE's part & would satisfy those who appreciate a challenge & consider challenge to be fun.

    What rewards???

    Many players don't want to feel forced into harder content so rewards shouldn't be "too unique" or exclusive, necessarily.

    Some ideas, some poor examples but this' just to demonstrate the possibilities:

    Higher ilvl, dyeable variants of the same dungeon gear.
    Allied Seal bonus for completion.
    Purchasable, dyeable Allagan gear, Augmented AF, Rowena's Tokens, or rare Housing Materials utilizing a new Savage Currency. Mirrors, even Mirror-equivalents for things like Ramuh weapons, etc.

    Feel free to suggest other alternatives.
    (54)
    Last edited by Parz3val; 09-24-2014 at 04:57 AM.