Aurum Vale is only hard because it's entirely dependent on everybody being good at their job.A lot of people are talking about Pharos Sirius (Which by the way I loved pre nerf but it was really hard to find 3 other people that actually wanted to do it.) and are forgetting that for many people Aurum Vale is the hardest dungeon in the game (and my favorite). I for one would love it if they implemented harder 4 person content but it seams like it wouldn't be popular enough to be viable. /sadlalafell
That wouldn't be bad, but I have an idea that the item level will be around 65.
Last edited by RyuDragnier; 09-23-2014 at 11:59 AM.
I think many players would like this. At least, I'd like to think that. Unless majority of players want to be lazy and just faceroll through content without any accountability.
as a tank i feel like the mobs in hullbreaker hit really hard,to the point where im afraid to pull more than 1 pack at a time unless i trust the healer. so ill be curious to see how hard the mobs in the new dungeon hit.
I think AVs difficulty is mainly with the incredibly narrow level and ilevel window it has. There are only be 3 level higher than minumum entry level for the dungeon compared to the 6 levels you can have in every other leveling dungeon. Best average ilevel for the dungeon is also just over i49 and anyone wearing equipment with level requirements of 50 syncs down to roughly i49 NQ.
None of the bosses in it are crazy difficult, you just can't over gear them like you can every other boss in the game.
What is your ilevel? An i70, i80, i90 and i110 Tank will experience completely different things in the Expert dungeons.
Last edited by Ultimatecalibur; 09-23-2014 at 12:15 PM.
Wanderers palace is one of my fav dungeon. Sure, its speed run able especially now. But I just loved the thril of that Giant Tonberry slowly heading our direction. Bad positioning and slow dps can easily result in wipe.
Last edited by myahele; 09-23-2014 at 12:23 PM.
i80 is pretty much covered by the current Experts (Hullbreaker, Tam Tara (HM), & Stone Vigil (HM)) and CT. i90 is covered by AF1.5 (aka Myth gear) and Allagan. If a rumor I heard about upgrading all the Allagan to i95 is true, then the new dungeons might be i90.
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