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  1. #31
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Cutie_McSnuggles View Post
    A lot of people are talking about Pharos Sirius (Which by the way I loved pre nerf but it was really hard to find 3 other people that actually wanted to do it.) and are forgetting that for many people Aurum Vale is the hardest dungeon in the game (and my favorite). I for one would love it if they implemented harder 4 person content but it seams like it wouldn't be popular enough to be viable. /sadlalafell
    Aurum Vale is only hard because it's entirely dependent on everybody being good at their job.
    (0)

  2. #32
    Player
    Turbotailz86's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa, South District
    Posts
    52
    Character
    Brutalicious Bloodsai
    World
    Coeurl
    Main Class
    Marauder Lv 50
    That wouldn't be bad, but I have an idea that the item level will be around 65.
    (0)

  3. #33
    Player
    Cutie_McSnuggles's Avatar
    Join Date
    Aug 2013
    Posts
    738
    Character
    Cutie Mcsnuggles
    World
    Masamune
    Main Class
    White Mage Lv 60
    Quote Originally Posted by RyuDragnier View Post
    Aurum Vale is only hard because it's entirely dependent on everybody being good at their job.
    LOL You say that like it's a bad thing.
    (4)

  4. #34
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Cutie_McSnuggles View Post
    LOL You say that like it's a bad thing.
    It's really not, I love it when dungeons are like that. I only hate it when you have that one tank/dps/healer who just completely sucks, because then you know the dungeon is impossible to finish.
    (4)
    Last edited by RyuDragnier; 09-23-2014 at 11:59 AM.

  5. #35
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by RyuDragnier View Post
    Aurum Vale is only hard because it's entirely dependent on everybody being good at their job.
    I think many players would like this. At least, I'd like to think that. Unless majority of players want to be lazy and just faceroll through content without any accountability.
    (4)

  6. #36
    Player
    Zoeila's Avatar
    Join Date
    Aug 2013
    Posts
    274
    Character
    Justina Suntail
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    as a tank i feel like the mobs in hullbreaker hit really hard,to the point where im afraid to pull more than 1 pack at a time unless i trust the healer. so ill be curious to see how hard the mobs in the new dungeon hit.
    (0)

  7. #37
    Player
    saeedaisspecial's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Kool Kat
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Exstal View Post
    Unless majority of players want to be lazy and just faceroll through content without any accountability.
    With how a lot of people appear to act and speak at times (both in game and on the forums), you'd think so.
    (0)

  8. #38
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by RyuDragnier View Post
    Aurum Vale is only hard because it's entirely dependent on everybody being good at their job.
    I think AVs difficulty is mainly with the incredibly narrow level and ilevel window it has. There are only be 3 level higher than minumum entry level for the dungeon compared to the 6 levels you can have in every other leveling dungeon. Best average ilevel for the dungeon is also just over i49 and anyone wearing equipment with level requirements of 50 syncs down to roughly i49 NQ.

    None of the bosses in it are crazy difficult, you just can't over gear them like you can every other boss in the game.

    Quote Originally Posted by Zoeila View Post
    as a tank i feel like the mobs in hullbreaker hit really hard,to the point where im afraid to pull more than 1 pack at a time unless i trust the healer. so ill be curious to see how hard the mobs in the new dungeon hit.
    What is your ilevel? An i70, i80, i90 and i110 Tank will experience completely different things in the Expert dungeons.
    (2)
    Last edited by Ultimatecalibur; 09-23-2014 at 12:15 PM.

  9. #39
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Wanderers palace is one of my fav dungeon. Sure, its speed run able especially now. But I just loved the thril of that Giant Tonberry slowly heading our direction. Bad positioning and slow dps can easily result in wipe.
    (2)
    Last edited by myahele; 09-23-2014 at 12:23 PM.

  10. #40
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by myahele View Post
    I think next patches dungeon will probably be i 80 to 90.
    i80 is pretty much covered by the current Experts (Hullbreaker, Tam Tara (HM), & Stone Vigil (HM)) and CT. i90 is covered by AF1.5 (aka Myth gear) and Allagan. If a rumor I heard about upgrading all the Allagan to i95 is true, then the new dungeons might be i90.
    (0)

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