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  1. #1
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Oh oh! I have one I posted a long time ago!

    Quote Originally Posted by Dhex View Post
    /puts on flame retardant gear and a Lalafell-size gas-mask

    Okay all set. This was just for fun - don't take it too serious. I just was trying to think of a end-game style content specifically designed for Free Companies that want to work together - content that cannot be done via Duty Finder for 24 people. Lots of mobs - lots of bosses - it wouldn't be a quick raid you can Duty Finder or pick up 16 randoms and clear. It's very Free Company oriented.

    Hold-on for edit inc.


    Free Company Raids: The Three Cities.

    Example:

    Saving the Sultana

    The great city-state of Ul’dah has of late been plagued by plots to dethrone the Sultana. Sowing seeds of doubt within the ranks of the Paladins, brutality by the rising financial cabals employing ruthless brawlers, and sinister practitioners of forbidden Voidal arts have come together in a sinister crescendo. Their plan? Simple; Eliminate the Sultana with a hideous coup d'états - they’ve trapped the Sultana, Raubahn, and her Sworn guard in the Fragrant Chambers. Will the streets of Ul’dah now flow red with the blood of innocents? Commanders of the Immortal Flames turn in desperation to the adventurer’ Free Companies; as the body count mounts - it’s up to you to rescue the Sultana.

    Requirements:
    Party Size: 8-24 Free Company Members
    Lv50 iL72
    GC Rank Missions Complete.
    Main Scenario Quests Complete.
    Purchase a Torn Parchment: Plea of the Sultana (Immortal Flames) from Momodi; 25,000g + 10,000 FC Points

    Quest: Access granted via completion of the Quest; “Breaking Oaths”
    The Shifting Sands (Adventurer’s Guild) (X: Y: )
    NPC: Momodi

    A Company leader can purchase the “Torn Parchment: The Sultana’s Plea” from the Immortal Flames OFC Desk regardless of current Allegiance; Free Companies will be able to purchase another access to the duty “Saving the Sultana” up to three times per week*. Up to three groups of 8 (Full Party)** may directly enter the instance once the duty “Saving the Sultana” has been executed from the Entry point in Ul’dah. You will start with 120 minutes; and gain an additional 10 minutes for each Boss you defeat (5 Raid Bosses, 3 Optional Job Bosses); totaling 200 minutes if all bosses are defeated. This content is instanced.

    *You will receive a key item upon duty completion; if you fail to complete the duty or otherwise leave the duty you will be locked out from that Free Company duty for 7 days from the time the duty was executed. You will still be able to purchase and execute “Aiding the Admiral” and “Seeking the Seedseer” if you fail to complete “Saving the Sultana”.
    **Entering with only a single Party is significantly higher difficulty.

    Job specific gear comes from the optional Job boss fights; As this content would be designed with a “city” raid for each of the city-states; gear dropped would be dependant on the classes that start within that city. MNK/BLM/PLD being from Ul’dah would mean that it’s optional bosses would be MNK/BLM/PLD - which piece drops would be random and the drop rate would not be 100% for - they will always drop a few Allagan Gold pieces to make them worthwhile. The required raid bosses drop Job accessories for SMN/SCH/MRD.

    Essentially;
    Ul’dah Raid - Saving the Sultana; MNK/BLM/PLD Gear - SMN/SCH/WAR Accessories
    Limsa Lominsa Raid - Aiding the Admiral; SMN/SCH/WAR Gear - DRG/BRD/WHM Accessories
    Gridania Raid - Seeking the Seedseer; DRG/BRD/WHM Gear - MNK/BLM/PLD Accessories




    Map Example (4 images) for “Saving the Sultana”
    Free Company Raids: The Three Cities.







    (4)

  2. #2
    Player
    Errors's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    306
    Character
    Errors Phynrir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Dhex View Post
    Oh oh! I have one I posted a long time ago!
    Why does this sound like dynamis from FFXI?
    (2)

  3. #3
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Errors View Post
    Why does this sound like dynamis from FFXI?
    Yep. Yep.

    In style at least - being a raid within the main cities is enough to contribute that feeling. I don't think it'd be a grind like Dynamis but the structure is similar to promote Free Companies (working together to fill a raid, or recruiting and organizing weekend raids).
    It also would have the benefit of adding some strife to the "landscape" of Eorzea - you could structure it similar to the chain-FATEs and say it's similar to Campaign, Besiege, or Reclamation or any of those similar systems.

    I think people panic and lash out when they think of FFXI - but I don't get why when you look at the content structure of Campaign, Nyzul, Besieged, Dynamis, Sky, Halvung, Salvage, and Limbus they were all cool content designs - the game was just built with a lot of inherent grind due to having little/no verticle progression,a lot of item-depth, and a huge array of stat configurations coupled with a slow EXP climb and menu-based combat. Slow pace - which we already know FFXIV isn't that slow.
    (0)
    Last edited by Dhex; 09-24-2014 at 02:15 AM.

  4. #4
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    From page 1 post 8
    Quote Originally Posted by Dhex View Post
    Oh oh! I have one I posted a long time ago!
    So basically Dynamis from FFXI?
    (0)
    Last edited by Wobble; 09-25-2014 at 06:03 AM.

  5. #5
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Wobble View Post
    From page 1 post 8

    So basically Dynamis from FFXI?
    A little different - you're not in a dream world you're able to build up and run multiples. There's GC story involved & it can even be implemented as a dynamic(lolFATE? Besieged Campaign hurp..) event. The combat and mechanics would obviously be different - just the idea of a city raid and Job/Class related rewards based on where you were raiding.


    I mean honestly - Coil is just like Limbus right? You get items to upgrade gear you get outside of it, you get gear from bosses, and you get a small amount of currency you can use to buy gear. Each instance has some trash and a boss that drops shinies in a floor by floor climb... oh just like Nyzul...


    Reinventing the wheel or whatever.

    I think elements like having a boss fight that consists of wave after wave of mobs is fun - similar to farming trash and time farming in Dynamis - similar to Turn 4 and Turn 3 (lol) and Job fights would be fun because they indirectly could teach players to recognize their fellow party members abilities.

    As far as any fight goes in this game at the moment; If you're a tank - it likely requires you be able to count to 2 or 3 and then use Provoke. Wahoo! EX: Garuda EX, Titan EX, Ifrit EX, Moogle EX, Ramuh EX, T6, T2...

    <_<;

    I think they really ought to bring back Faction leves and Hamlet and Skirmish from XIV 1.0 while they're at it.
    (0)
    Last edited by Dhex; 09-25-2014 at 08:22 AM.