I'm glad you guys are enjoying the thread so far but let's get more submissions before the contest begins!

I'm glad you guys are enjoying the thread so far but let's get more submissions before the contest begins!



To the relic's core: The Veil of Wiyu edition!
Quest NPC giver: Jalzhan
Quest: Jalzhan has overseen you grow immensely since the he first laid eyes upon you and your relic, with his help he has brought out the true powers of your relic weapon. He now feels it is time to relinquish the final steps in to unlocking the final powers of your The Veil of Wiyu. Travel to all of the Primals(Ex) arenas and do battle with them in order to bring back a special item, in which Jalzhan shall open the path way to your final trial of your relic...
After obtaining the 6 items in question, Jalzhan preforms a special ceremony to unlock The Veil of Wiyu's truest form. But something has gone awry, the relic itself seems to show some form of life within itself, beckoning you to it's call, follow the sound of the voice you hear in your heart and soul and there you shall meet your final trial with your very relic...
Astral plain of the Relics: The Veil of Wiyu
30minutes Solo instance.
Your relic has beckoned you to this otherworldly plain in order to prove yourself worthy of it's truest form, The Veil of Wiyu Zodiac! Face against your very weapon in order to unlock it's true potential.
Main Objective: Defeat your Relic weapon "The Veil of Wiyu" to earn it's complete trust, and unlock it's final form.
The Veil of Wiyu - Abilities:
- All previous ACN and SMN Abilities
- Learning - After your encounters with the primals, your weapon has been observing your victories and studied your enemies well-
- -Radiant Plumes
- -Weight of the Land
- -Plumage
- -Water Bombs
- -Thunderspark
- -(One of Shiva's abilities.)
- Astral Unlock - The ability happens at 50% HP, The Veil of Wiyu will select at random one of the Primals ultimate abilities to unleash upon you. (Inferno, Earthen Fury, Aerial Blast, Tidal Wive, Judgement Bolt, Diamond Dust.)
- Chapter I: Blood Lust - Has the ability to drain you or your Egi's MP or HP by 25%.
- Chapter II: Enrage - Temporarily boosts the INT, Attack Magic Potency, Accuracy, and Crit. Hit Rate of The Veil of Wiyu.
- Chapter III: Outcry - Instant - Within a 20 yalm radius instantly stuns any targets within reach for 5 seconds, and decreases any targets attack by 10% for 15 seconds.
- Chapter IV: Final Attempt - {1min45sec cast time}This chapter will only appear at 5% HP, if target is not killed by then, deals 50,000 damage to anything within the arena.
For this fight, Jalzhan has enlisted the help of your job trainer Y'mhitra. She has found an ancient spell that will allow you to summon a full fledged Primal for the duration of your battle against your relic, you may select which one shall fight by your side, unfortunately the spell comes at a great cost, so the primal can only fully obey you at half it's former strength. Once selected, all you need to do is summon your Egi of the primal you chose, and use the items given to you by Y'mhitra in order to use the Primal itself. When the Primal has reached 0% HP, it will revert back to it's Egi state and you will need to continue the battle as such.
Reward: The Veil of Wiyu Zodiac.
Last edited by Yamimarik; 09-25-2014 at 02:22 PM.
Signature by: Miste



Emperor Mateus: The Twin Thrones
Two teams of eight in a mirrored battlefield split in two by a transparent barrier. The two bosses, the Light Emperor and the Dark Emperor move completely mirrored to each other as players fight each boss and each share enmity and HP. As an extra twist, when AoEs are used, the warning circles actually appear on the opposite battlefield than the one it actually triggers on (i.e. When the Light Emperor casts an AoE, the AoE circle actually appears on the Dark Emperor's side before it hits on the Light Emperor's side).
Attacks:
Holy/Dark Graviga - Pulls all players within the AoE towards the center of the AoE, stuns them for five seconds, then explodes, shooting all affected party members to the farthest edges of the arena and inflicting high damage.
Light of Salvation/Damnation - A Line AoE that takes up the center 33% of the battlefield.
Pacification Sigil - An aura that surrounds both Emperors, inflicting Pacification on anything that enters the field. Pacification cannot be removed by Esuna or Leeches while player is in the Sigil.
Meteor - Several small AoEs pop up around the map, inflicting 8000+ damage each.
Starfall - A barrier erects around both Emperors as he starts casting Starfall. Also summoned are two Comet Sigils (which can be destroyed), which fire small comets at random targets, stunning random players regardless of enmity value. The barrier is breached after inflicting 10,000 damage to it. Dealing at least one point of damage to either Emperor will cause Starfall to interrupt. Otherwise, Starfall inflicts 99999 damage to all players.
Starfall XIV - On the attack that would take out either Emperor, that attack would instead leave 1 HP as both Emperors erect another barrier around themselves. 50,000 damage is required to take out the barrier this time, and eight Comet Sigils spawn. A Melee LB3 is essential to take out the barrier, and dealing that last point of damage will defeat both Emperors simultaneously. If the barrier is not breached in time, Starfall will inflict 99999 damage to all players, ending the battle.
Strategy:
The Main Tank holds enmity for the entire fight. As both Emperors mirror each other's movements, only one main tank is necessary despite two bosses being present. The Off-tank acts as a scout, using field markers to mark where AoEs are about to hit on the battlefield.
DPS wail on the boss until Starfall Phase, in which they start attacking the Comet Sigils to prevent stuns, then they return to wail on the Emperor's barrier.
Healers and casters should try to remain light on their feet and focus on short-cast spells when possible.
Do not use LB until Starfall XIV phase, and even then, they should take out the Comet Sigils before attempting an LB.
Rewards:
Weapons:
GLD/PLD: Firion's Freedom
MRD/WAR: Guy's Gusto
PGL/MNK: Josef's Might
LNC/DRG: Ricard's Legacy
ARC/BRD: Maria's Memory
CNJ/WHM: Minwu's Sacrifice
THM/BLM: Mateus's Malice
ACN/SMN: Grimoire of Pandemonium
SCH: Grimoire of Arubboth
Other:
Wind-Up Firion (Miscellany -> Minion)
Wind-Up Mateus (Miscellany -> Minion)
Wild Rose Barding (Miscellany -> Chocobo Barding)
Shard of Pandemonium
Shard of Arubboth
Craftable Items:
Goddess' Bell (Furnishing, Summoning Bell properties)
Eagle's Torch (Furnishing)
Sunflamed Eagle's Torch (Furnishing, upgraded version of Eagle's Torch)
Imperial Monument (Outdoor Furnishing)
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote


