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  1. #19
    Player
    DenariusJay's Avatar
    Join Date
    Aug 2014
    Location
    Sacramento, CA
    Posts
    223
    Character
    Denarius Jay
    World
    Ultros
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Surani View Post
    If Monk gets a ranged move, I want all classes to get a toggle-able flat out 10% damage, deference and speed buff without drawbacks.

    Some people don't understand MMOs at all. You have the highest single target DPS at a price of not having much utility or mobility, if you don't like it, roll something else.
    Last I check fist of fire is 5% dmg buff - big freaking whoop. Highest single target DPS? Only under the "perfect" storm situations - When a tanker is standing still and you have free uninterrupted reign on the targets flank and rear, then yeah, okay, marginally highest DPS. Still how often do that happen? Coil maybe? Have you played monk in dungeons at all? Its a cluster F. bards and summoners outperform monks in most of the content in this game.

    I'm only responding because I'm so tired of people thinking monk has godly single target DPS - its only good when you can stand there and do your rotations on your perfectly stand still target (like the test dummy) - most fights in the game are not this way and the monk gets the shaft in a lot of these battles.

    What I really want to see is an ability to turn our target the other way, this way when we solo we have the opportunity to take advantage of some of the higher potency attacks that rely on a rear attack. Of course it won't happen but one can dream.
    (2)
    Last edited by DenariusJay; 10-09-2014 at 06:24 PM.