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  1. #34
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by ChaozK View Post
    Thats the notion i disagree with. Why does the tradeoff of low AOE for higher ST rule out the tradeoff of lack of range for higher ST? Because classes cant be bad at more than one thing?
    Okay, let's back up because I don't think we're on the same page. Why do you think it has anything to do with ranged attacks? We're not talking about an array of ranged attacks like a Bard, we're talking about one utility skill that would be similar to Dragoon's Piercing Talon. For that matter, do you think Dragoon does less DPS than a Monk because they have Piercing Talon in their arsenal? I personally think that it's very unlikely Dragoon traded DPS for Piercing Talon for the same reason(s) I don't think Monk's DPS has much to with their lack of a ranged attack. I have plenty of reasons for why I feel that way, I just don't feel like listing them out if I don't have to because I'm growing tired of getting off topic (in fact, I had listed them out, but it made this post more than 3x its current length so I removed them). This thread is supposed to be about a QoL change to a Monk's solo game, not the nuances of FFXIV's game and class design.

    And for the record, no one has said that a class can't be "bad" at more than one thing. There are plenty of things Monk has traded for high single target damage. We just don't believe a ranged pulling skill is one of them.
    (0)
    Last edited by ElHeggunte; 10-11-2014 at 03:00 PM.
    With this character's death, the thread of prophecy remains intact.