write this in the chatwindow: /? /display
Or read the chatcommando list on lodestone
Because the summer event is coming soon
http://forum.square-enix.com/ffxiv/t...l=1#post258311



write this in the chatwindow: /? /display
Or read the chatcommando list on lodestone
Because the summer event is coming soonMy only complaint on this is that its going to take TWO patches to fully implement this feature. Why not just wait till its fully ready to go live instead of sending half the feature to us? Stop padding your patches with things that require multiple patches to function fully.
http://forum.square-enix.com/ffxiv/t...l=1#post258311
Last edited by Felis; 08-04-2011 at 03:32 AM.


It's funny the things they pick to add. Still no hide name feature but we can hide our weapons. So now everyone will be running around pulling weapons out of their ass when they enter active mode. This seems like a rushed solution to what wasn't much of a problem. They could have just let us unequip our weapons and be classless but with reduced stats and abilities but I guess that is way to much effort when they can just rush out an immersion killing command.


So tell me how would you program this mister developer please explain i'm all ears.It's funny the things they pick to add. Still no hide name feature but we can hide our weapons. So now everyone will be running around pulling weapons out of their ass when they enter active mode. This seems like a rushed solution to what wasn't much of a problem. They could have just let us unequip our weapons and be classless but with reduced stats and abilities but I guess that is way to much effort when they can just rush out an immersion killing command.
AgreeIt's funny the things they pick to add. Still no hide name feature but we can hide our weapons. So now everyone will be running around pulling weapons out of their ass when they enter active mode. This seems like a rushed solution to what wasn't much of a problem. They could have just let us unequip our weapons and be classless but with reduced stats and abilities but I guess that is way to much effort when they can just rush out an immersion killing command.
Ffxiv developers and yoshi-P. Pleas dont rushwhit this. Take it in cosideration more time. But dont do this kind of things only becouse swindress are coming soon. Take care. U can broke the "logical" of a game who is called to be a nextgen MMO. Whit realistic graphics, animations, and dont mess up whit this. Next will be /display monster off?
Rise III, Can i have it?
And the fact that I have a dagger equipped, but pull out a polearm out of my ass to replace it, isn't as immersion killing?It's funny the things they pick to add. Still no hide name feature but we can hide our weapons. So now everyone will be running around pulling weapons out of their ass when they enter active mode. This seems like a rushed solution to what wasn't much of a problem. They could have just let us unequip our weapons and be classless but with reduced stats and abilities but I guess that is way to much effort when they can just rush out an immersion killing command.
Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.


I already just explained a better solution.


right.. anyway like i said it's much harder to make the weapon go invisible than them make a new class. Also explain how i am an troll lol...
Edit: Also the once you take out your weapon the command will be turned off meaning you will have to activate it again. Meaning your weapon wont go invisible when you go back into passive.
Last edited by Firon; 08-04-2011 at 12:54 AM.

My only complaint on this is that its going to take TWO patches to fully implement this feature. Why not just wait till its fully ready to go live instead of sending half the feature to us? Stop padding your patches with things that require multiple patches to function fully.
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