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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Shneibel View Post
    well, ppl use to not read about past update and I dont expect those in the game later will know about it either, and since it is a game option, why not show it inside the game option menu along with the display name and etc ?

    write this in the chatwindow: /? /display
    Or read the chatcommando list on lodestone


    Quote Originally Posted by Vesper View Post
    My only complaint on this is that its going to take TWO patches to fully implement this feature. Why not just wait till its fully ready to go live instead of sending half the feature to us? Stop padding your patches with things that require multiple patches to function fully.
    Because the summer event is coming soon
    http://forum.square-enix.com/ffxiv/t...l=1#post258311
    (0)
    Last edited by Felis; 08-04-2011 at 03:32 AM.

  2. #2
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    It's funny the things they pick to add. Still no hide name feature but we can hide our weapons. So now everyone will be running around pulling weapons out of their ass when they enter active mode. This seems like a rushed solution to what wasn't much of a problem. They could have just let us unequip our weapons and be classless but with reduced stats and abilities but I guess that is way to much effort when they can just rush out an immersion killing command.
    (1)

  3. #3
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Akira_Tenshi View Post
    It's funny the things they pick to add. Still no hide name feature but we can hide our weapons. So now everyone will be running around pulling weapons out of their ass when they enter active mode. This seems like a rushed solution to what wasn't much of a problem. They could have just let us unequip our weapons and be classless but with reduced stats and abilities but I guess that is way to much effort when they can just rush out an immersion killing command.
    So tell me how would you program this mister developer please explain i'm all ears.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    130
    Quote Originally Posted by Akira_Tenshi View Post
    It's funny the things they pick to add. Still no hide name feature but we can hide our weapons. So now everyone will be running around pulling weapons out of their ass when they enter active mode. This seems like a rushed solution to what wasn't much of a problem. They could have just let us unequip our weapons and be classless but with reduced stats and abilities but I guess that is way to much effort when they can just rush out an immersion killing command.
    Agree


    Ffxiv developers and yoshi-P. Pleas dont rushwhit this. Take it in cosideration more time. But dont do this kind of things only becouse swindress are coming soon. Take care. U can broke the "logical" of a game who is called to be a nextgen MMO. Whit realistic graphics, animations, and dont mess up whit this. Next will be /display monster off?
    (0)
    Rise III, Can i have it?

  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    216
    Quote Originally Posted by Akira_Tenshi View Post
    It's funny the things they pick to add. Still no hide name feature but we can hide our weapons. So now everyone will be running around pulling weapons out of their ass when they enter active mode. This seems like a rushed solution to what wasn't much of a problem. They could have just let us unequip our weapons and be classless but with reduced stats and abilities but I guess that is way to much effort when they can just rush out an immersion killing command.
    And the fact that I have a dagger equipped, but pull out a polearm out of my ass to replace it, isn't as immersion killing?
    (0)

    Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

  6. #6
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    I already just explained a better solution.
    (0)

  7. #7
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Akira_Tenshi View Post
    I already just explained a better solution.
    no you did not, cause making an whole class to be empty handed is more work than just making the weapon go invisible.
    (0)

  8. #8
    Player

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    Mar 2011
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    Gridania
    Posts
    130
    Quote Originally Posted by Firon View Post
    no you did not, cause making an whole class to be empty handed is more work than just making the weapon go invisible.
    Troll!

    I make a suggestion too already. Read th posts
    (0)
    Rise III, Can i have it?

  9. #9
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Galka75 View Post
    Troll!

    I make a suggestion too already. Read th posts
    right.. anyway like i said it's much harder to make the weapon go invisible than them make a new class. Also explain how i am an troll lol...

    Edit: Also the once you take out your weapon the command will be turned off meaning you will have to activate it again. Meaning your weapon wont go invisible when you go back into passive.
    (0)
    Last edited by Firon; 08-04-2011 at 12:54 AM.

  10. #10
    Player
    Vesper's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    My only complaint on this is that its going to take TWO patches to fully implement this feature. Why not just wait till its fully ready to go live instead of sending half the feature to us? Stop padding your patches with things that require multiple patches to function fully.
    (0)

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