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  1. #1
    Player
    zar's Avatar
    Join Date
    May 2014
    Posts
    252
    Character
    Vahn Vana'diel
    World
    Hyperion
    Main Class
    Blacksmith Lv 100
    Puppetmaster was a terrible class, and was not even that fun to play. It appealed to probably 1% of the playerbase. The other 99% were playing Blue Mage or Corsair.
    The attachments costed gil and the good ones were fairly expensive. Also forget customization because there would be a BiS setup that you would have to use to even be taken seriously.

    I would rather ANY other FFXI class.
    (3)

  2. #2
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by zar View Post
    Also forget customization because there would be a BiS setup that you would have to use to even be taken seriously.

    I would rather ANY other FFXI class.
    It's the same with everything in this game. It's all vertical progression, no room for unusual builds or gearsets. I wouldn't single PUP out for this. It's the same as saying there's only one set up for BRD's novus and you have to use it to even be taken seriously.

    Also, while it was certainly a less popular job everyone I know that played it to 75 absolutely loved it as much or more than their other jobs.
    (6)

  3. #3
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576
    If we do get a puppetmaster job, it will not be the same as it was in FF11 at all. Developers have said time and time again that they are making the game as different as possible from FF11. It will probably end up being more akin to an "Allagmancer" that can summon mechanical summons like I suggested in my Class/Job thread:

    http://forum.square-enix.com/ffxiv/t...gestion-Thread
    (0)

  4. #4
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by coldreactive View Post
    Developers have said time and time again that they are making the game as different as possible from FF11.
    Umm.. you maybe overstating things there. Imma need to see a quote where they say 'as different as possible'.

    We have the same jobs, the same races, many of the same beastmen (obv things like cactuars are in every FF, but non Mamool Ja), the armoury system bears more than a striking resemblence to FFXI's job system.

    As different as possible? Hardly
    (4)

  5. #5
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576
    Quote Originally Posted by Aegis View Post
    We have the same jobs
    Ninja isn't an eva tank.
    (1)

  6. #6
    Player
    RedAntares's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    256
    Character
    Vanilla Pancake
    World
    Hyperion
    Main Class
    Dark Knight Lv 60
    Naruto is that way ----->

    Jokes aside though I think they already said that they don't want to make a "pet" centric class when people asked for this for SMN because it would be kinda difficult to control the pets in some of the fights and it would take a lot of micro to be able to play it right or something like that.
    (1)

  7. #7
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Aegis View Post
    Also, while it was certainly a less popular job everyone I know that played it to 75 absolutely loved it as much or more than their other jobs.
    So because you loved it, it has to absolutely be in the game....

    The thing about PUP is that it was mired by poor design and lack of balancing. For example, maneuvers wouldn't really work here because combat is faster than FFXI's (not to mention the concpet of maneuvers were sort of modified to create NIN mudras). Then comes the issue of how strong the master should be. PUP when originally implemented was very weak since their pet was supposed to be the stronger of the two. It was when they discovered the job as a whole was a joke that they decided to buff the master and give them access to the stronger HTH weapon skills. Valor Edge and the ranged one for a long while were useless next to the caster automaton, largely due to PUPs using ADA to get around the recast timer inherent to pets (this is one of the few instances where the job was competitive DPS-wise; exploiting the system to get around recast timers).

    PUP was essentially BST v2.0 community wise, and while some may be willing to sit through that for the sake of being different/special, it's not a good thing in the long run. You're welcome to give suggestions on how the job could work within the current game, within the current systems in place. I'm half tempted to cook up a suggestion myself just to see if the job can actually work and gauge how much the concept would have to change to be a non-joke job.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  8. #8
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Duelle View Post
    So because you loved it, it has to absolutely be in the game....
    This isn't what he said :P He was just stressing that it was a much loved class by those that played as it. In other words, it was a cult classic.

    The thing about PUP is that it was mired by poor design and lack of balancing...
    While I appreciate that Puppetmaster was a flawed class in FFXI, this has nothing to do with its possible design and inclusion in FFXIV. Every job that exists in FFXIV that also existed in FFXI is handled very differently. So the flaws from FFXI have no baring on what could happen in FFXIV.

    You're welcome to give suggestions on how the job could work within the current game, within the current systems in place. I'm half tempted to cook up a suggestion myself just to see if the job can actually work and gauge how much the concept would have to change to be a non-joke job.
    I would love to see what you'd cook up. There are a million ways that Puppetmaster could be designed for FFXIV, but so long as it stays true to the spirit of the class then I think Puppetmaster fans will be content. The purpose of this thread doesn't seem to me to be about the details, but rather the desire.

    I loved Puppetmaster. In fact, I think I loved it more than my main job. If Puppetmaster was added to FFXIV there's a good chance I would never touch my other jobs again. I wholeheartedly support Puppetmaster for FFXIV.
    (1)

  9. #9
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Duelle View Post
    So because you loved it, it has to absolutely be in the game....
    Are you just looking for an argument? I never said anything to that effect, in fact, my first post in this thread:

    Quote Originally Posted by Aegis View Post
    PUP is too complex a job to be in XIV, or at least to be done properly.

    If BLU is too complex, PUP is even more so.

    They could introduce it as essentially an MP-less SMN, but it would be a shadow of its former self without the Puppet customisation options.
    I don't want an intricate, complex class to be simplified so much that it's not what it used to be. I feel the same way about BLU. I love both jobs, but I'd rather not play either than play a dumbed down version.
    (0)

  10. #10
    Player Hurlstone's Avatar
    Join Date
    Jun 2014
    Posts
    867
    Character
    Valamist Hurlstone
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    I remember Puppetmaster very fondly from my time on FFXI. I think it was may main for a long while (Was a long time ago since I last played...) I loved it's style, and the puppet itself is a beautiful design. I would very much welcome it being added to FFXIV, and love to see how the production team make the class there own!
    (0)

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