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  1. #2
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    i agree, i also wrote a post a few weeks ago about that matter.
    Everything seems way too fast, too easy and brand new dungeons are beaten on day one , and on TRY ONE.

    Even ST is not that much more then alt-job or vanity gearing.

    Of course a game has to progress but not that fast and not that easy.

    It's the same with the relic weapon. It started with chimera, hydra (quite a challenge for many ppl at that time), then all 3 primals and AK dungeon in between, then a bit of open world grinding.
    All in all i must say, enjoyable questline and meaningful content.

    After this? fate grind, grind grind grind, no boss fights, nothing, just extreme grind and money sink (i understand this part, it spiced up the economy so its not that bad). There is no epicness, no good feeling.

    The content quality took a bad turn to trash F2P level. And new content that could be a nice addition /distraction like housing is uber exclusive and only a handful of ppl can enjoy it. Bad bad design. It almost feels like they want the game to lose many customers instead of creating amazing new challenging conent. But they are good with excuses. (i just doubt ppl will accept them much longer)
    (4)
    Last edited by Anty; 09-22-2014 at 07:40 PM.