for one i want to start by saying raids are amazing, really fun, and a great addition to the game.... however...
Raids seem to have killed off almost all partying and behests. With solo now a complete joke, this has made rank 25-43ish nearly impossible on -SOME- servers. Just to be clear i have stood at some camps for 5 hours+ and not seen a SINGLE person do a behest (tranquil, em moss, humblehearth, mun tuy, most of the limsa areas, drybone)
I'll take this step by step.
1. most servers are still severely underpopulated
2. raids pull a huge part of the active population away from leveling and towards raiding
3. many servers have times where theres probably less than 100 people actively playing (approx 1am - 7am est)
4. the search system still fails epically
5. transportation still sucks and people keep using anima to get to raids thus running low on anima to get to party spots
6. there is really no incentive to level up
7. raids need all 3 ability bars essentially filled (to optimize performance) which makes it really annoying to switch to a low level job and have to keep shuffling abilities
and I could probably come up with a lot of other reasons as to why no one really parties (totorok on my server is essentially dead as well)
this could all be fixed easily if:
- servers get merged
- population increase (unlikely any time soon)
- incentive (such as a special hat or armor if you have all jobs at 50)
- level sync
- greatly improved party search features along with world population view
Right now Partying is still non-existant, solo-sp is pretty horrible, behests are no longer worth soloing + few people do them, gathering quests still send you into groups of rank 45+ agro mobs, autoattack takes 3 buttons with a keyboard, switching between ability-bars with a keyboard is troublesome, theres no way to save ability bars for multiple jobs, and many other problems still exist that SHOULDN'T.
My only point with this thread is that while it's great to add in new endgame content, all it will do is appease current players. If the party system can't get up to the standards of ffxi or modern mmo's, and the solo system is still as fail as it is, this game will -never- succeed. While i fully understand SE's focus on endgame at the moment, I really hope they don't lose their focus on making the game an enjoyable MMO for new players.