Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 30
  1. #11
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Myvar View Post
    Looks like we are getting Satasha HM and Sunken Temple of Qarn HM.

    The new dungeon seems to have a name something like "Frozen Grotto," and it seems like it is going to be located in/at/around Snowcloak.
    Ya it is possibly the secret passage mentioned back in 2.3 Main Scenario. We may have to complete this new dungeon to reach Shiva Primal fight for 2.4 Main Scenario.
    (0)

  2. #12
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    I'm bumping this because images for 2.4 content has been posted up along with the list of 2.4 contents.

    The name of the new dungeon is Snowcloak which will be the dungeon required to reach Shiva's location in Falcon's Nest

    ROgue Unlock has also been confirmed to require players to have at least 1 level 10 class and will not be playable as a starting class until 1 class has reached lvl 10.

    http://www.siliconera.com/2014/09/21...ch-2-4-beyond/

    While on the subject of the new class and job, the poison used by Rogues will be completely different than the DOTs (damage-over-time) that we have so far, as it will be based off a completely new system.



    When asked whether there will be any any special conditions needed to get the job change to Ninja, Yoshi-P said there won’t be anything like that, but you’ll need to have a job at level 10 to unlock Rogue, as it won’t be available right off the bat.
    and the Eternal bond system will not arrive until Patch 2.45.
    (0)
    Last edited by EdwinLi; 09-23-2014 at 01:19 AM.

  3. #13
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I dunno if I just wasn't in the right mood for this but the next patch seems a bit "meh". I'm also kinda wondering why battlefields themselves can't have more interactive elements. That shiva arena is the same round plate that 99% of the bosses are on.

    Anyway I hope it's a cool patch with a bad trailer.
    (0)

  4. #14
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Seif View Post
    I'm also kinda wondering why battlefields themselves can't have more interactive elements. That shiva arena is the same round plate that 99% of the bosses are on.

    Anyway I hope it's a cool patch with a bad trailer.
    yup , when i went to t9 the first time and noticed the teleporters around and the stairs going up ect , i was OMFGGGGGG FINALLY....thanks SE for brining back this battlefield!!!!..........reality punched me on the face
    (0)

  5. #15
    Player
    Andritsu's Avatar
    Join Date
    Sep 2014
    Location
    Ul'dah
    Posts
    4
    Character
    Yozora Polyaness
    World
    Lamia
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Warlyx View Post
    yup , when i went to t9 the first time and noticed the teleporters around and the stairs going up ect , i was OMFGGGGGG FINALLY....thanks SE for brining back this battlefield!!!!..........reality punched me on the face
    The battlefield is quite dull, yeah. Hopefully the actual fight will make up for that.
    (0)
    - WORDS OF AZEM: The Monthly FFXIV Fan Podcast -
    spreaker.com/show/words-of-azem • twitter.com/wordsofazem

  6. #16
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Andritsu View Post
    The battlefield is quite dull, yeah. Hopefully the actual fight will make up for that.
    t9 is fun, but that battlefield was from FFXIV 1.0 , sadly in 2.0 is the same boring battlefield a lame circle......

    what i was expecting :

    go to 8:00

    http://www.youtube.com/watch?v=HI8oib1o2_4
    (0)

  7. #17
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Warlyx View Post
    t9 is fun, but that battlefield was from FFXIV 1.0 , sadly in 2.0 is the same boring battlefield a lame circle......

    what i was expecting :

    go to 8:00

    http://www.youtube.com/watch?v=HI8oib1o2_4
    Having not done T9 yet, but watched 1.0's Nael van Darnus fight... can you walk up and down the stairs? Was always funny how that was randomly there.
    (0)

  8. #18
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Magis View Post
    Having not done T9 yet, but watched 1.0's Nael van Darnus fight... can you walk up and down the stairs? Was always funny how that was randomly there.
    Yep, the meteors slowly drop from the top, and there are platforms toward the top you can stand on to head them off and break them before they hit the ground. At one part of the fight, he jumps and lands all the way at the top and you have to go all the way up and do enough damage to bring him back down.

    If you have hate and you go on the stairs he one shots you for 9999.

    In 1.0 anyways, t9 has no stairs.
    (0)
    Last edited by Vaer; 09-24-2014 at 04:10 AM.

  9. #19
    Player
    KaerisKlyne's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    210
    Character
    Hjarta I'kastala
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    This is awesome stuff!

    I'm always amped about new dungeons, but I'm not as pumped for the addition of a new tomestone. I think the game already has a few too many currencies that are always being overshadowed/phased out/whatever. Doesn't even feel like we've had soldiery for that long and it's already probably becoming the new myth. I wonder how they'll handle things that cost myth if myth gets phased out? Will old myth drop numbers become soldiery drop numbers and current soldiery drop numbers become the rate at which the new tome drops? ...and why do we have so many Allagan tomes? Build us a library already...lol.

    SHIVA THOUGH. Please beautiful ice weapons...since every Ramuh Ex clear I get I never seem to find the bow or WHM staff T.T
    (0)

  10. #20
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by KaerisKlyne View Post
    ---
    It been happening since they upgraded to Soldiery and replaced Philosophy with Mythology.

    The mythology Tome gears will be only obtainable from Hunt Venders as Hunt rewards once Mythology tomes are removed in 2.4

    Mythology will be replaced by Soldiery and the limit on Soldiery will be removed in 2.4
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast