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  1. #11
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Hi Visch,

    As a fan of the original Dynamis-Xarcabard, I'd normally agree with you, but in this case, I think the 5 minute lockout is fair for a variety of reasons:

    * Connection Lost: I've had many LS mates / friends who've d/c'd in the middle of this dungeon. Can you imagine the frustration if they had to wait 72 HOURS to retry it again?

    * New Class / Combat System / Job System Coming: Patch 1.18 introduced some dramatic changes to Core Combat. It's been a learning curve for many players (as can be seen by the number of topics on a variety of issues). Guildleves and the old FF XIV didn't really challenge or help make good players. Dzemael Darkhold is helping to rectify that.

    So with this tough dungeon and major changes to Combat / Classes, I think it's good to have a 5 Minute only lockout. It lets people try and try again if they want to, and get used to the new systems (and they're still not done yet with all the changes).

    * Fun. When you want it. Even a week+ after the Dungeons have been out, I'm still having a blast running through there every day. Sure, the hardest of the hardcore are already done (they've gotten all drops), but it's still fun for many, and with it being the only new (but well produced) content, with the high rank FF XIV population desperate for *something* to do besides Guildleves, I think it's a good thing for now.


    In the future, I'd agree: When we have more Raid Dungeons, more avenues to explore, adventures, quests, more things to do, then having some of the bigger challenges be on a more restrictive lockout to help build up Rarity is a good thing.

    But for now, this has been great for this first Dungeon.
    (1)
    Last edited by Kiara; 08-04-2011 at 08:43 AM.