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  1. #1
    Player
    MattyWS's Avatar
    Join Date
    Mar 2011
    Posts
    269
    Character
    Silver Monk
    World
    Cerberus
    Main Class
    Fisher Lv 80
    SE won't do too much yet, they're working more on making the game than making sure the players are totally happy. It sounds terrible but until the ps3 version we should assume that not much will happen to prevent RMT.
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  2. #2
    Player
    Phenidate's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    344
    Character
    Autumn Lovelace
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by MattyWS View Post
    SE won't do too much yet, they're working more on making the game than making sure the players are totally happy. It sounds terrible but until the ps3 version we should assume that not much will happen to prevent RMT.
    Eh yes and no. We see a lot of minor changes to the game. Catapult brought up one example with the change in crystal drops. I'm pretty sure that was to counter people making bunches of alt accounts, grouping them up in a camp and then just killing things nearby to farm TONS of crystals.

    So we haven't seen much in the way of major anti RMT changes. But frankly I believe they'll need to do more than just hard changes, its just too easy for them to figure out some new sneaky trick. What they need is to be more proactive and start implementing ways to track them instead of just making visible counters. The AH with a way to track market prices was one. If a massive change in price and seller happens its likely you got someone with a bunch of bot provided stock manipulating the market with a huge influx of goods.

    It'd be way harder to track this though with no sell history and considering how loosely tied together the wards and retainer system is.
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