They should give us more information about the gil per player. really want to know more about it, since they used the stats for housing prices... so how wealthy is the average character? how many players are out there with more than 50 mio gil? how many active subscribers does ffxiv have?
oh some more questions: how many (active) chars on each server? how much gil on each server?
More Japanese players want to play catgirls than NA/EU players.
That's...not unexpected.
Also I'm wondering if they had the trial usage statistics in mind when they designed the Nexus progression, because in recent days i'm seeing a complete 180 in the attitudes towards Cape Westwind and the like.
Define "active char"oh some more questions: how many (active) chars on each server? how much gil on each server?
Now ask someone else to define "active char."
There's your problem: there's no real agreement.
An active account is easy to spot, but due to alts and the nature of FFXIV, an active character is much more difficult to determine in some cases, and the stats are almost meaningless since the primary use for alts is for mules.
Last edited by kyuven; 09-21-2014 at 01:24 AM.
Will there be an english version? If so I'll look forward to it.
Most interesting thing to me in there is the last slide which shows the ratio or healer: dps: tank. While we seem to think there's a tank shortage out there, I wonder if it's really a healer shortage?
The data isn't too accurate since it does by class not job. So every scholar is getting counted as a dps as opposed to a healer.
This data is highly inaccurate if you try to compare it to the reality, they are counting up people who don't play anymore and are also counting bots.
But mostly it's hard for them to tell because it shows what class are unlocked, which means that even if you don't play it in dungeons it's considered unlocked, it should do something like stats of how many time someone queued as a DPS, Tank or Healer or only count the most played job of each player, so that we can see what role is most played.
No it's not hard, they have access to every possible data they could log, including who queued as what, but that would require them to work with the active population, and this whole census was based on total subs, note that they know what's the active population, but they would never use it for something like this, because this is pure PR.
Whenever they show numbers it will be referenced to the total amount of players subbed, because saying "nearly 3 million subs" looks more impressive than "500k active subs".
If they wanted something accurate with class roles they would only count very specific encounters within the last few months.
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