In actual Real terms Individual housing IS less than the FC housing was upon release.
When Housing was released there was less ways of introducing Gil into the economy which kept inflation and prices relatively low. Now with huge multiple ways to make Gil from thin air such as the challenge log, roulettes, maps etc.. So back when housing was first released scraping together the 2 - 50 million Gil needed to buy the house was quite a task. And when housing was first released many plots stayed empty for quite a long time until the housing prices was lowered (not to mention the huge outrage on legacy and other high population servers of the prices being way too high.) What was immediately evident was as soon as the new wards and the introduction of player bought housing emerged almost in all servers all small houses were bought immediately at full price leading to the fact that 4 million in todays money is far less than what it was back when housing was first released.
My personal account of this is I have been playing since open beta (alpha to be exact but it was open beta where our characters have been saved from) From then until sometime before the introduction of housing there was much higher costs of repairing gears and monsters in dungeons didn't drop Gil in fact before then the economy was almost deflationary where people was spending more gil on repairing their gear through npc's then getting from running Primals and dungeons. They then have slowly added in ways of making gil whilst generally only having the Market ward tax as the only way of taking it out of the economy. When housing was released I held about 2 million if I recall and the price for the cheapest small housing was somewhere along the line of 8 million (leviathan server) The prices was slashed as the outrage of the community deemed this an insane amount. I held out and got my small FC house for around 2.5m in the end several months later, this left me somewhere shy of 1 million left in the coffers.
Open beta was on August 17th 2013 and 2.1 with the introduction of housing was December 14th 2013 (119 days). 2.38 the introduction of personal housing was on September 16th 2014 which since the introduction of FC housing was 276 days. Which is approximately 2.3 times longer than it took from release which in constant terms I should have approx. 2.3 times more gil so say 3.5 million x 2.3 + 1m left over leaves me with an estimate of around 9 million but since the introduction of treasure maps and roulettes I have over double that amount. which in my own personal account makes gil worth atleast half as much as it was back when housing was first introduced. So a 4m house in today's money would of been only 2m at release of FC housing which on my server back then cost 8m (4 times as much)
Of course this is only my personal account and only the devs know how much gil everyone really has and the actual real price of gil per sever. But it wouldn't be a first time they screwed up calculating how much gil everybody really had since they did such a poor job on housings first release way back in December. Perhaps the soon to be released Eorzea Census will provide some information.

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