Personally it's not the pricing of the small abodes that get me (These should be more than enough size wise for personal housing) it's that he tells us.
"I think you should work for your house" that's great and all but all the small plots are bought up immediatly and then you can't "Work" towards anything realistic like a medium or large. Housing should have been a replacement to your inn room, instanced with 3 rooms.
-Main living room
-Gardening room
-Bedroom
You can then have a avenue for the perfect gil sink, sell extra space in the personal houses, more rooms that we can position in a grid-like fashion add second floors, basements. Keep it simple and modular for memory reasons (But christ think if we could actually build out instanced homes ala sims style (Just explain the gardening as greenhouse type areas)
But hey what do I know?
Assuming that there are only 500,000 active players in the 64 current worlds, that would mean that there is roughly an average of 7,800 per world. Lets say for numbers sake that only 50% of them want a house. At 30 houses per ward that means you would need 130 wards. That doubling you so nicely speak of brings the total to a whole 12.
(bear in mind 1/3 of the houses are medium and large which very few can afford - so from a small size plot perspective the wards needed would really be about 195)
How long do they need to add them at 6 per update to get that extra 118?
See why people are concerned?
Last edited by AzakaTonnerre; 09-21-2014 at 02:23 AM.
Last edited by Almalexia; 09-21-2014 at 02:31 AM. Reason: puerile ass puns
The cost does not really bother me. I think a lot of people were under the impression that it would be a thing everyone could afford and take part in, not a select few people at endgame or otherwise financially well off. 1.5m after the price goes down is pretty do-able at level 50 though. I don't really feel like I was "lied" too as developers should be allowed to change their minds when developing a feature. It's a basic part of the development process. I rather doubt the developers had some malicious intent behind their reasoning.
The bigger problem is the limited space, which is always going to be an issue, and probably something the development team should have addressed *before* pushing housing live. I get a sense that they wanted to gauge how popular the feature actually was by play-testing their player base a bit so that they could figure out what needed to be done before they did something costly like purchase more servers. A lot of people on this forum like to point out that there would need to be hundreds of wards to accommodate every player, but what they often fail to address is that not every player is likely to take advantage of the housing system.
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A think a good intermediary step would be: Allow the functions of gardening and chocobo stables to be utilized independently of an estate. There's a rather large unused stable areas in Limsa Lominsa and Girdania that could easily accommodate this feature. Send your chocobo there and have them get strong in a sort of pokemon day-care inspired area.
Allow personal rooms outside of free companies. Apartments or Moghouses that are just situated within the three main cities. Some of those unused doors could allow you to go to your apartment when you interact with them. Give it about three rooms, and allow one of those rooms to be a garden. I know that's *basically* what a moghouse is in FFXI, but I think this development team has a bad obsession with trying to make things unnecessarily different just for the sake of being unique (such as the retainer cluster**** that was the answer to auction houses back in 1.0, before they just basically gave us an auction house).
An apartment would be a cheap thing that everyone could afford from fairly early levels. Maybe it costs monthly rent to appease the "drain gil from the economies" obsession, maybe it requires level 30 to ensure that the player knows how to get money. But it would be a small little space for your player that is his and is generally what I think most people wanted when they heard about personal housing. If you *still* want a giant grandoise estate at level 50 you can absolutely go do that, but it's no longer a requirement to take advantage certain aspects of the game (chocobo raising, and gardening).
Last edited by Warkupo; 09-21-2014 at 03:25 AM. Reason: Your outdated post limit. What is this, 1998?
I wonder those who are not concerned about the prices, want a small house or in a server that has the lowest cost available
for all servers. Because the Price is my biggest concern as I don't want a Small house, I wanna Large.
I'm never in this lifetime will afford it.
Bigger house = More customization and room to play. MOAR GARDENS!
But yeah...I do not know of any other game who wants us to sell our soul for a friggin' house.
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Last edited by Mugiawara; 09-21-2014 at 03:42 AM. Reason: Pic posted.
I was never angry at the housing issue. If anything, I was disappointed but I also expected something like this.
My friend on Behemoth had been saving up quite a bit prior to 2.38 in the hopes of getting a personal house, but even the amount that he had saved up turned out to be short.
Though I never expected to be able to afford a personal house (of any size) right out of the gate, I had hoped to one day be able to purchase one so that I can ease the burden of gardening for the FC. My friends, including the aforementioned one, had been hoping to do the same as well. Actually, that probably applies for the FC my Leviathan character is in too.
Yoshida's reaction towards that interviewer only have around 300k gill is telling. What it tells, exactly, is up for debate, but it doesn't give me hope at all.
I LIKE the fence. I get 2 groups to laugh at then.
Seeing as most MMOs, even the "hardcore" FFXI gave housing for free, I don't see how it should be different here (or at least cheaper). FFXIV is weird in the the progression content is easy/casual, and the fluff content and/or at least stuff that seems to be catered to casuals is the stuff that is hard or required "hardcore" dedication.
It's applied to most servers, and guess what? Math isn't on your side. Sooner or later there will be a limit. The way SE is implementing this is ridiculous and is going to cause them issues in the future (wards as static zone), when instances could solve this issue instantly (heh). This puts things into perspective:
People are pissed because it's another half-assed delivery of content. "Personal Housing" has been asked by people since 1.0, and then it ends up being FC housing, but with the flag to allow only FCs to buy it turned off. WTF were they doing all that time? If that was all that housing was suppose to be, why didn't they just let anyone buy it back in 2.2 (or was it 2.1? Can't recall). Either the original idea didn't work, or they didn't have anything and threw this out as a solution.
I personally don't care, since I have a FC personal house with an awesome FC. HOWEVER, the reason a lot of people are pissed is because this seems to happen over and over. Half-baked ideas being pushed out, causing problems later on. I hear a lot of people on the forums going "if this is how they did personal housing, I'm not sure about future patches and the expansion". It puts doubt in their ability to deliver content.
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