As we all know, the upgrade from novus to nexus involves a spiritbond type system where lights with varying strengths are farmed. It's a very simple a straight forward system that ties in coil, expert instances, primal fights, and fates. A variable slew of ways to farm lights. It is however all the same, from start to finish. Start the quest, farm the light, turn the quest in and finish.

I've seen in the past where players have requested more of a 'grind' with the relic quest line, but this is the first we've seen the quest go the route of 100% grind. Before 2.38 the quest line has always had tiers of progression. First it was primal fights, and then atmas (12 tiers), and then the 9 books, and then the 75 alexandrite chest.

I'm not saying this is a bad thing or a good thing, I'm just interested in how the player base feels about the change in philosophy with the move from tiered completion to 100% grind. The devs do listen, so here's your chance to let them know if the relic stages are moving into a more fun direction or if you feel things are lacking.

Myself, I'm just happy they haven't mandated fates this time.