I'm not sure what you're trying to say, but my point is this:
Pinnacle of Raider's dream = T9 kill
Pinnacle of Non-Raider's dream = Relic Nexus
Then I compared the fact that the time frames for achieving both pinnacles would be comparable as both subsets of players have "excessively dedicated players" in their base who would be able to achieve that time frame. My original comment was directed to someone remarking the fact that getting Nexus would happen faster than beating T9, in which I made the attempt to refute that point by detailing out the entirety of the relic quest from Zenith to Nexus and showing a baseline comparison of a guess.
In fact, when you think back to the statement, if you want to effectively compare Novus to Nexus in four days to clearing T9, you'd probably need to compare it to someone in full i110 gear who can restart T9 at Divebomb phase as many times as they want until they see the pattern. At the Novus stage, you're basically at the last 10% of the Relic build for this tier of ilvl.
Take into account the guy had an entire army of players melting FATEs for him in the meantime. There will be some differentials here and there, but a friend of mine completed her entire Atma in a weekend solo and playing casually, so I don't doubt someone with a venerable army behind them can get 12 ATMAs in 14 hours. Still, in the end that would shave off one day in my original estimate anyway since I was going for the lowest common denominator for the math.
My point was that the hardcore elite of raiders (a subset of raiders as a whole) are not looking for the shiny, they're looking for the world first trophy. That's the pinnacle of perfection for a raider, and certainly not everyone's cup of tea. To me, it's less the weapon and more the fact you beat T9. This also means that I was completely "whooshed" on the point of your original post too =p
With that being said, I can understand your ire about that, since not all raiders are the "hardcore elite end-all-be-all" of all raiders, and people are doing it for the challenges and shinies and they feel jipped at the "casuals" getting the same said shinies. All I have to say about this is the fact that you've worked hard to be where you're at right now, and even if you're not all in BiS gear yet, you've reached a point in the game where you're ready for the next tier of challenges being released in 2.4. Most of those non-raiders will never see the challenges you and your group has faced, and thought they may have equivalent gearing to you, you know that you are more skilled than 90% of the gaming population because of your ability to down Coil in the ilvl it was designed for and you should carry that like a badge.
For me, the ilvl updates are always about stepping up to the next challenge, and S-E making gear more accessible more quickly isn't meant to belittle the achievements of raiders, it's meant to help increase the potential raiding pool. Sure, 90% of those "would-like-to-be" Raiders will never be good enough for Coil, but at least this gives the potential for newer groups to find members who are equally as skilled and geared to raid with instead of potentially choking out all new blood behind tons and tons of equipment / skill barriers that no one would be able to catch up with since at that point in time, those potential new recruits are working with those who are unable to surpass those barriers and thus not given the opportunity to "play with the big boys"
Is this an effective strategy on S-E's part? Time will tell.



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