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Thread: Carebear FF14

  1. #71
    Player
    Raxion's Avatar
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    Raxion Gunsoul
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    Brynhildr
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    Marauder Lv 50
    People still play MMORPGs for PvP? I thought LoL took care of that years ago...

    Seriously, MMO PvPers are a dying breed. Most players that are into the competitive scene have moved on to the MOBA genre.
    (2)

  2. #72
    Player
    DishSoap's Avatar
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    Dish Soap
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    Hyperion
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    Pugilist Lv 50
    Quote Originally Posted by cryptic_angel View Post
    find a new game
    People really need to stop using this as an excuse.
    (1)

  3. #73
    Player MilesSaintboroguh's Avatar
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    Nov 2013
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    Miles Saintborough
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    Balmung
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    White Mage Lv 100
    Quote Originally Posted by DishSoap View Post
    People really need to stop using this as an excuse.
    If people would stop playing a game they clearly don't like, then that phrase wouldn't be used so often now, would it?
    (2)

  4. #74
    Player
    DishSoap's Avatar
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    Dish Soap
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    Hyperion
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    Pugilist Lv 50
    Quote Originally Posted by MilesSaintboroguh View Post
    If people would stop playing a game they clearly don't like, then that phrase wouldn't be used so often now, would it?
    Just because someone wished something was added to the game or was different in some way they automatically hate the game and shouldn't have an opinion on the matter. Right....
    (0)

  5. #75
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    Quote Originally Posted by DishSoap View Post
    Just because someone wished something was added to the game or was different in some way they automatically hate the game and shouldn't have an opinion on the matter. Right....
    There are likely many more players who dislike Open world PVP who play this game, than there are who like it. I absolutely hate forced PVP, hence why I chose FFXIV. If FFXIV gets forced open world PVP (IE: Via grand company wars) then I'm out, never subbing again.
    (3)

  6. #76
    Player
    DishSoap's Avatar
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    Dish Soap
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    Hyperion
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    Pugilist Lv 50
    Quote Originally Posted by coldreactive View Post
    There are likely many more players who dislike Open world PVP who play this game, than there are who like it. I absolutely hate forced PVP, hence why I chose FFXIV. If FFXIV gets forced open world PVP (IE: Via grand company wars) then I'm out, never subbing again.
    Yeah but by saying "This game isn't for you." is basically glorified opinion pushing. It's basically saying don't want to find some kind of middle ground, explain why people might dislike it, or why it wouldn't work instead there opinion is wrong and they should leave since they aren't welcomed here.
    (0)

  7. #77
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    Quote Originally Posted by DishSoap View Post
    Yeah but by saying "This game isn't for you." is basically glorified opinion pushing. It's basically saying don't want to find some kind of middle ground, explain why people might dislike it, or why it wouldn't work instead there opinion is wrong and they should leave since they aren't welcomed here.
    I am aware of that. A flagging system that's actually good would be nice, but I don't see that happening. (IE: Actually making it so both sides have to flag.) I don't want it to end up like world of warcraft and wildstar where we can't even go to the other grand company cities without being flagged for PVP. I hate that.
    (0)

  8. #78
    Player Mijin's Avatar
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    Mijin Gakure
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    Sargatanas
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    Goldsmith Lv 60
    Why would we need pvp servers? The pvp instances are by data center not server aren't they? I'm not interested in pvp at all, and there are many who share my opinion. They won't add world pvp, it would result in an tremendous amount of griefing; the game just isn't structured for it.

    Not caring about pvp doesn't mean you are a carebare or what ever lol. If I wanted to play pvp, and I sometimes do, I go play a pvp game. This is not it.

    You would look into Aion, it's a fun pvp mmo.
    (1)

  9. #79
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    If they want to add a duel system, it would have to be similar to the PGL/MNK questline where you'd be instanced off or you couldn't move out of bounds from the duel area (IE: Have yellow dots instead of orange dots, allowing you to move out of the duel area, but losing the duel)



    It would make Duels wakfu-esque where people could right-click you and watch the duel occur.
    (1)

  10. #80
    Player
    RiceisNice's Avatar
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    Flo Fyloord
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    Famfrit
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    Machinist Lv 80
    One problem I'd see with something like an open-world PvP server is that the game isn't innately designed to do both PvE and PvP at the same time. In the case of frontlines and Wolves den, you have PvP ranks and PvP actions, how is that to fit in the open world where you have both PvE and PvP?

    >Frontlines recently removed healer's ability to use cleric stance (and to the extent, I agree to this; I don't like the idea of healers being able to both sustain themselves and out dps most damage dealing classes in most circumstances like 1v1s.) That would definitely be the issue in open world, you can't reasonably fight back a roaming healer unless you were traveling with a group in the open world. Mind you this is all for the process of leveling, questing and gathering, not activity seeking out other players to PK.

    >Like I said before, the whole presence of PvP actions leaves another problem. Should actions be allowed in the open world then? It leaves for a lot of clutter out in the field for even keyboard users who have a whole mess of macros. Let them be usable in the open world? Some of them seem outright overpowered to have access to at all times in a PvE environment. Make it only usable when you engage in PvP, now you have bars taking up your slot when its not needed. Make it switch into a PvP bar? Now it's even more cumbersome for people who get ganked to fight back as now they have to fight a PvE enemy in their PvP setup while fighting the PKer.

    >There's also the problem of alliances and factions in open world. It's bad enough from what I've seen on frontlines, and it just compounds the issue with the area segregation and hunting logs. Having absolutely no alliance/factions makes things awkward for both gameplay and lore. It's just going to lead to mindless killing over and over with no order to it.

    >What I do suggest is an area/region dedicated to open-world PvP with objectives. An example would be wintergrasp or tol barad from Wow (minus the balance issues with server population). Every few hours there'd be a battle where players from all GCs/factions can participate to capture objectives. The winner would have free access to the area's resources and daily during the respite inbetween battles. It's still an area that allows for PKing, but the captured objectives are under the protection of the GC under control, with the other two having base camps situated in not-so-convenient locations for resource gathering.
    >>Now the problem with that, and this plagues every other game too, is the server population, and made even worse with the ideas of separating teams into GCs. If you were in a server/realm that had the underpopulated team, you were SoL in winning anything ever. And with the GC restriction in place, friends who joined the game together can't play together in frontlines or this open-world objective area if they decided to pick different GCs (sometimes without even knowing ahead of time that there was such a restriction).

    It really goes to show that they haven't put a lot of thought into PvP for the most part (specifically long term to consider things like open-world). Are they paying attention to it? Sure, but is it the right kind of attention (GC seperation for frontlines...flatout removal of cleric stance instead of adjustments, etc etc).

    And lastly, do they even have the resources to put aside for something like a PvP-dedicated server? Someone mentioned before that we'd get RP servers which have yet to comes. And from the reponses I keep seeing regarding the housing fiasco, they always have issues with server limits and what not, and we're not even into 2.4 yet!

    One more thing, I'm all in all for duels in open world, something like right clicking someone's name and challenging them. It can work work shifting to PvP actions/setup and such. It won't be balanced for 1v1s, but who cares really when its not going to be ranked or anything?
    (1)

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