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  1. #1
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100

    I think that I figured out the problem with The Goblet.

    I think that I have found the reason that the Goblet is not so aesthetically pleasing as the other housing wards. I am writing this from the perspective of one who LOVES desert themes/the sandstone look, so this is not a "Gwah desert is boring!" thread.

    I think the problem with the Goblet is that the main attraction, the "pretty" and "nice" thing is actually too far up and high to be able to see properly from most houses.

    By this I mean the windmill and waterfall. The rest of the goblet is just sandstone houses and walls, so not much else to look at there. The main centerpiece of the Goblet seems to be the Windmill/Waterfall. In order to be able to see the 'nice' part of the windmills (The actual windmills themselves) on a 1920x1080 resolution is to zoom all the way in to a first person view then look upwards. If you are looking in a standard 3rd person view, you will only be able to catch the lower part of the windmills which is, like the rest of the goblet, simply repetitive sandstone.

    Oh, and the windmill's blades cast shadows at all times of the day/night. This causes, in a dark room, very annoying and frequent lighting changes since the shadows are so big. From someone who is in the goblet about 70% of their in-game time, this is very annoying.

    I think that the Goblet could still stand a few redesigns, namely demolishing/lowering the windmill or trying to find a way that it does not cast infernal shadows across the entire ward at all hours of the day.

    Maybe aqueducts would look neat, add a bit of actual sand to give it an oasis feel. Mix up the sandstone pattern a bit. Ul'dah is made out of sandstone but is so busy/lively that it does not feel repetitive. In the housing wards it is not nearly as active and just feels bland and repetitive.

    This is just my thoughts. I still really like the idea of the Goblet and will stick to it, but all in all these are my thoughts on what could use changing or revamping.
    (3)

  2. #2
    Player
    FJerome's Avatar
    Join Date
    Oct 2013
    Posts
    1,014
    Character
    Edhe'li Merwyn
    World
    Leviathan
    Main Class
    Weaver Lv 90
    The Goblet's main draw for me is the sky; like wth most deserts the sky is amazing . . . when you can see it. Bad weather is not very flattering to the Goblet.
    (2)

  3. #3
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    My Compoany's House is right next to the Central Plaza where the water is and we can see the Plaza's Lake from out front door. So we actually have a really nice veiw.
    (0)

  4. #4
    Player
    PROBOUND's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Our FC purchased the Large Plot 30 which we like to call "The Island" as its completely seperate from the mainland of Goblet. We personally think its the best plot in Goblet due to the View and the fact that if you purchase the neighboring plot (Personal House or Alt) its the perfect "Poolhouse" lol The plot is similar to the Spartacus "House of Batiatus" training grounds with the cliff edge surrounding the property. People need to cross a small bridge to access our land.

    The Sky views are amazing from this side of the ward (The best Dusk/Dawn views) and the Windmill is somewhat easier to view from our angle. I havent yet tested this out but i would hope that Skyfishing is accessible from this plot as well. All in all we love the Goblet as it reminds us of the good old FFXI days in Juno.
    (1)
    Last edited by PROBOUND; 09-20-2014 at 02:33 AM.

  5. #5
    Player
    Tinsley's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    319
    Character
    Tinsley Tr'uhart
    World
    Exodus
    Main Class
    Arcanist Lv 50
    I like the goblet.. i hate what a pain in the butt it is to get around in there. paths that go to one house, or two. There's no real connectivity. the central market area is too spread out ( on two levels)

    albeit i haven's spent much time in there but the layout annoys me a bit. At least in the Mist or Lavender beds i can get around those zones much easier to see houses or find pretty spots.
    (0)

  6. #6
    Player
    ZodiacSoldier's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    288
    Character
    Rasler Almasy
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Tinsley View Post
    I like the goblet.. i hate what a pain in the butt it is to get around in there. paths that go to one house, or two. There's no real connectivity. the central market area is too spread out ( on two levels)

    albeit i haven's spent much time in there but the layout annoys me a bit. At least in the Mist or Lavender beds i can get around those zones much easier to see houses or find pretty spots.
    My house is in the Goblet too (plot 16) and I have to agree with you. The lay out isnt optimal, in the Mist and Lavender beds, all the NPCs are in 1 central location, right next to each. In the the Goblet its actually spread out into 3 sections. The merchant that sells the NPC Vendors (3k each) is right in the center, then north that is the NPC that sells the Furniture, and then north of that on the lower floor is the NPC that sells the crafting mats. They should put all the vendors right in the middle island, its empty enough. But the Goblet is still my favorite, since my starting city is Ul'dah.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1560295/

    Tanking is a job, DPSing is a science and Healing is an art.
    If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.

  7. #7
    Player
    cancerianmoth's Avatar
    Join Date
    Jan 2014
    Posts
    5
    Character
    Rolan Warmane
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    I have a personal house on Plot 7- its right next to the MB/Summoning/Aetherite. The only downfall of the plot is when the L plot next to me gets bought and blocks the view of the Windmill. But that's okay, right next to my plot is a pond with seating and from behind my house you can see down into the market below. The layout I'm okay with- it reminds me of actual old european cities with winding roads and tunnels. I kinda wish there were more NPC's around though to make it seem more lively and fit the atmosphere of Uldah being a vibrant and a large population center.
    (0)

  8. #8
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    I don't like places devoid of bright colour and vibrancy, I also dislike the over use of yellows, browns and orange in games in general so that might also play a part in why I prefer Grindania's and Limsa's. Limsa is one I guess I prefer location wise but our FC leader really wants a large house in Goblet...so while I chip in small amount towards it I am also saving up for my own house in a location that I don't find quite so depressing. I also find Ul'Dah depressing because of the desert theme, narrow streets and lack of an ocean view or forests and such so Goblet was never going to appeal to me personally.

    That's if can ever get one even after patch 2.4 since all the small will be gone once again in minutes of which this will continue to happen until they open up personal housing to all players not just 2% of them because of the reliance on the land grab race system. I have a sneaky feeling even mediums will sell out very quickly in 2.4 since most people never expected in general to have to pay around 30-40m for a personal house prior to 2.38 but now they realise that might need 30-80mil and not 2-5mil to be in with chance to get one after seeing how they handled personal housing in 2.38 and how quickly the small ones vanished so they will probably save up much more vigorously between now and then.
    (0)
    Last edited by Snugglebutt; 09-25-2014 at 03:47 AM.

  9. #9
    Player
    Allea's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    8
    Character
    Allea Elyon
    World
    Cactuar
    Main Class
    Conjurer Lv 70
    The Goblet, my FC has a medium house there but often times it's annoying to navigate through each plot, not to mention like what some people have said and even my FC members have said this, it's devoid of bright colour and is too brown to our liking. I mean they did remove some mountains so the scenery is somewhat better but it doesn't feel like there's enough energy to it. Not to mention the view isn't too great...it's alright but there just needs more variety in colour.
    (0)

  10. #10
    Player
    Nialle's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    334
    Character
    Nialle Velandieux
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    There should be more plants and trees around the center lake, imo.
    (0)

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