Basically what the title says. I think there are plenty of FFXIV NPCs that have a potential spot. Discuss! I would like to assume such a game would work off the mechanics of either Tastunoko vs. Capcom, or UMVC3
Basically what the title says. I think there are plenty of FFXIV NPCs that have a potential spot. Discuss! I would like to assume such a game would work off the mechanics of either Tastunoko vs. Capcom, or UMVC3
Easy. Thancred, Louisoux, Gaius, and the Wandering Minstrel representing FFXIV.
Thancred could follow the Captain Commando/Kagami Kyousuke approach by having his special moves involve the other Scions. So one move would call Yda to help out, maybe knock the enemy back to the opposite side of the screen, do a pose and leave. Another special move would have Y'shtola and Papalymo using magic to juggle the enemy a bit, and so on. The super would obviously involve all Scions.
Gaius would be tricky (maybe a power character like Saotome Jin but with slightly faster movement) though I would love to see a super move where he'd use the signal flare from the 1.0 cutscene, the agrius suddenly appears in the background and blasts the opponent with cannon fire.
At the risk of upsetting people, I'd make the minstrel sort of a joke character. A bit of zoning (he is an archer, after all) but his supers would be silly stuff like a stampede of people on gobbue mounts or something along those lines.
Last edited by Duelle; 09-19-2014 at 01:47 PM.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Wouldn't Dissidea make more sense than a Verse Capcom game?
God dammit, now I want a PS4 Dissidea game with a roaster taking several from each title again...
On topic: The Scions. All of them. With some kind of tag out mechanic (like the Pokemans trainer in Smash Bros). Also Nael van Darnus, just because having Dalamud as a finishing move is the best thing that could ever happen.
Last edited by Nalien; 09-19-2014 at 01:40 PM.
Prob is that Dissidia isn't a Traditional Fighting game. Thats what I'm hoping to see one day. A classic 2D style fighting game, with 3D visuals, similar to MT Frameworks Graphics technology ( seen in Resident Evil 4/5, Street Fighter 4, and of course MvC 3 )
I think Biggs and Wedge as one character would be interesting.
Last edited by Duelle; 09-19-2014 at 01:49 PM.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
On the Biggs and Wedge idea; Player could change 'modes' with a simple input like H+S, or QFC+S
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
On Gaius: I think he could work out like Nova, but without the Slide or S Normal.
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