Quote Originally Posted by blowfin View Post
Did you even read my post?
nope. because i wasn't talking to you, i was talking to Venom, which is why i replied to her, and not you.



Quote Originally Posted by blowfin View Post
For every healer that has left with their tail between their legs, there might be a person (or probably two) to replace them because of Nexus. Why in hell is that a bad thing? You claim to be in favor of them keeping PvP healthy, but you are against players coming in to work on their Nexus? My mind boggles.
its a bad thing because once people get their nexus, many, if not most, are not coming back. short-lived incentives that don't keep people in pvp is why we no longer the b2b queues. when frontlines launched, many people just came to get their glamour or a few pvp sets, or saw how long the grind for wolf marks was going to take and then they left and never came back. the frontlines frenzy lasted all of about 2-3 weeks on my data center and then flatlined. you don't build a pvp community by bringing in people who are in it for the short-term. you build a pvp community by providing ONLY incentives that affects the pvp content (wolf marks, pvp gear, etc) so those people are inclined to stay for the long term and not just doing pvp for a few days to get a pve wep. its bad enough this is a strong pve game. the last thing we need is SE making pvp content just a revolving door for pve'rs who have no intentions of staying in pvp after a few days.

Quote Originally Posted by blowfin View Post
you guys sound like you have garbage PvP populations. The JP situation is much better.
which is why we are in the north american forums discussing north american server problems. you seem to be new to the discussion as many people in here have complained for months about our 1-2 even 5 hour frontlines wait times. we not only have garbage pvp populations, but we also have lop-sided gc populations which causes the gc's that win most the time to have to wait hours for frontlines pops while the losing gcs may have shorter times.