Quote Originally Posted by Divinemight View Post
Sneaky Square Enix.......

I guess this is a Win Win situation. Increased PvP activity for NA player base by providing a better way for the relic. As long as they switch to it before game end. And we wasted so much time on allied seals discussion.
that remains to be seen. its a common trend in SE's implementation to not be in sync with actual playerbase habits. the majority of the playerbase in this game suffers from A.D.D. in droves, meaning when something is new, the majority of the playerbase gravitates towards it in a horde for a limited short time and then abandons it as they have already achieved whatever goal or became bored of the content and move on to something else. its like they move like locusts. i hope people do stay for pvp however previous trends has shown everytime that once something new is implemented in pvp, players come in droves for the first few weeks, and then the pvp areas turn back into ghost towns as the pve players have leeched what they needed and went back to pve. it happened when pvp first started. it happened again when FL was released and again when glamour was allowed in pvp. so based on player history, players will once again flood pvp for their relics and then once that horde has achieved that, FL will fall dead again when they leave.

SE needs to make pvp content that will tease people to stick around. not just a temporary surge of 1-hit wonder players.