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  1. #31
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by DoctorMog View Post
    I would wait an extra few days for this to be included in 1.19. thats for sure.
    I smell 1.19a
    (0)

  2. #32
    Player

    Join Date
    Jul 2011
    Posts
    279
    How about a "save this configuration" for currently set skills, having to use 3 macros to save a full set of skills for a job is a huge pain.
    (1)

  3. #33
    Player
    Karbine's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Karbine Vashai
    World
    Excalibur
    Main Class
    Miner Lv 50
    Been waiting for this since I first logged into beta...
    (0)

  4. #34
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    This kind of touches on what we were discussing here previously, so I'll drop this post from the Japanese forums in here.

    Quote Originally Posted by Triary View Post
    First of all, through battle reforms, we are looking to fix the issue of class specific actions such as Guard and Refill being set to action slots forcibly.

    Next is the ability to customize sets of multiple actions for each class. As we previously stated, we will work towards storing actions for each class. After this, we will work towards being able to switch sets of actions according to the situation and making it possible to customize sets freely.
    (56)
    Matt "Bayohne" Hilton - Community Team

  5. #35
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Read it wrong,

    Looks good!
    (0)

  6. #36
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Bayohne View Post
    This kind of touches on what we were discussing here previously, so I'll drop this post from the Japanese forums in here.
    This is very exciting. Something along a roles setup, where you can setup a role and when you switch to it, your gear (hopefully) actions, etc all pop back like you've built it to play. Something like this would make playing other classes in this game much less agonizing when switching.

    (disclaimer, I don't think the game is agonizing, nor does it stop me from playing multiple classes, however, just thinking about the day when it wouldn't be such as hassle makes me happy).
    (2)
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  7. #37
    Player
    Moiren's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    141
    Character
    Moiren Houl
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    This is really nice, and let me add: why dont adopt a similar system for equipment? For example, on my CON I got mainly 2 equipment sets: one for main heal (full mp... like Vintage Robe, Claret Coif, some m.acc gear etc...) and one for "blm mode" (Revolutionary Bliaud, Choker, etc)... But since I have some ideas, I'm gonna open a new thread :c

    EDIT:
    done, click
    (0)
    Last edited by Moiren; 08-19-2011 at 10:14 AM.
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  8. #38
    Player
    OJtheLIONKing's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Ojay Lionking
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I'm looking forward to this. I'll briefly say "this should have been in from the start" but I'm glad they're addressing it. I just hope it's done soon.
    (1)

  9. #39
    Player

    Join Date
    Jul 2011
    Posts
    74
    Thanks again Bayohne for keeping on top of this. Really can't emphasize how much difference this would make in terms of day-to-day practical usage and allowing people to make the most of the Armoury System.

    Quote Originally Posted by Moiren View Post
    This is really nice, and let me add: why dont adopt a similar system for equipment? For example, on my CON I got mainly 2 equipment sets: one for main heal (full mp... like Vintage Robe, Claret Coif, some m.acc gear etc...) and one for "blm mode" (Revolutionary Bliaud, Choker, etc)... But since I have some ideas, I'm gonna open a new thread :c

    EDIT:
    done, click
    Yea many people have suggested this over time with the hopes it would finally be implemented once they made all the underlying changes they said were necessary to classes and stat distribution.

    The ideal implementation would allow you to have one or many presets for each class that allowed you to set which weapon/gear and action/traits you want for that preset. Then when you wanted to change to that class or even specialized build like you outlined, you would just press a single preset/profile instead of having to manually do all of this, or clunk around with 4-5 macros to accomplish the same thing.
    (0)

  10. 08-22-2011 05:40 AM
    Reason
    What is this I don't eve

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