I think those days of resource management are long gone. Except in coil where some dps run out of tp and healers can run out of mp too, especially when other members do silly things. But this is a whole different burn style of play where there is not much time to focus on resource management. Very simplified game with not many abilities to choose from.
For example, in Xi, pld had lots of abilities to maintain hate and get it back if it were lost. But you also had more time for everything. In this game, everything dies so fast. And with having to focus on mechanics, there is no time to focus on resource management.