Isn't that a perfect description of a rotation? Your DPS is inhibited if you aren't following the right rotation?
With enmity being something that everyone needs to manage, you aren't limited by your available TP/MP so much as you are the adverse effect on your party by unleashing at the wrong time. It means paying attention to a fight beyond knowing what move is next. If the boss just unleashed a big hit on the tank, the tanks enmity will have decayed significantly, perhaps use a low-enmity debuff of some kind?
It becomes not so much a case of knowing your best rotation. It becomes knowing when to use that rotation, and when not to.



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