Quote Originally Posted by Codek View Post
Threat management will be in regardless, but ic can be spun around in a way where the player doesn't need to hold back their dps but instead manage another resource to control that threat.

Example:
Monk is given 5 resources every minute called "Numb" - reduced threat from the next ability to 0.

Generally, they would want to utilize this with their heavy hit in a rotation. It would also be more beneficial to use it for all abilities in a string of attacks that line up with increased damage cooldowns going off.

Either way, when to use those resources drastically depends on the situation at play making it a much more dynamic system. It's far more engaging then simply determining your threat output over time and holding back to manage it.
But Numb would still slot into a rotation; there would be an optimal time to use it and sub-optimal times that would remain the same essentially regardless of the fight you are engaged in.

Quote Originally Posted by Alipoprocks View Post
It wasn't that hard, cure 2 and cover the person that stole hate. And yeah, I think that is what OP was talking about, no? He wants to have to work for that.
Indeed he was. In fact, because enmity is so easy to maintain in this game, Cover is almost never used (I've used it a couple of times in Wanderer's Palace) in XIV where it was used fairly often in XI.