Only.target.one.mob.in.a.pull....
I need a sec....
Ok.
You should be constantly doing your rotation on the whole group because healers generate agro on EVERYTHING you have pulled.
Also to guy above I think your confusing provoke with lob, provoke is off GCD.
By ranged attack it just means it can be used outside melee range. Obviously you don't need that title on Bard and Caster spells, because duh they are ranged.
It is simply a way for melee to know it can be used outside of melee range. Which is just a simple description of what the skill does.
It says nothing about not being able to use it within melee range, which is exactly what shoulder tackle states. And shoulder tackle is not a ranged attack.
So it is very clear and working as intended. We will stop feeding you now.
Hoarders gonna Horde.

Yes ranged does mean you can use it outside of melee. I don't disagree with that but, the other attack from ranged do not say ranged attack. As far as shoulder tackle goes. You brought in immersion so I brought up shoulder tackle because no one would try to tackle someone from 10'. Nothing immersive about having to run out 10' to tackle someone when you can tackle them at point blank range.
I would think that the word "Lob" would indicate range no? "Range attack" Is not needed on the description.
You can take repelling shot as another mislabel attack. Nothing in that description states you need to be up the mobs butt before you can use it. It just simply states "10-yalm backstep". It never told me that I could not use it in any location. I am ranged so I would assume I can use it in my average range no?
I screenshotted this thread. hilarious.
/endthread.
I don't always pug, but when i do, it's with Pretty Ugly Guys
I use shield lob to drain my TP, so I can be cool and use my "BRD TP SONG NOW" Macro.
It's a single target enmity skill that doesn't require a combo to build enmity. The first melee skill in the enmity combo for both WAR and PLD do not generate enmity. So if a lob or a tomahawk will do the job of getting aggro back where aoe is not a possibility (flash out of MP or overpower out of TP) then using it in CQB is not a problem.


A raw Halone/Butcher is literally better enmity generation than Lob/Hawk. It's stupid to use outside of max range.It's a single target enmity skill that doesn't require a combo to build enmity. The first melee skill in the enmity combo for both WAR and PLD do not generate enmity. So if a lob or a tomahawk will do the job of getting aggro back where aoe is not a possibility (flash out of MP or overpower out of TP) then using it in CQB is not a problem.
On that note, Overpower also generates better enmity than 'hawk and is almost the same range. Virtually no reason to even have 'hawk on your hotbar.
XI: Zeroblade, Titan Server
Requires combo. And overpowered is less range and costs more tp. This is my last post to this troll threadA raw Halone/Butcher is literally better enmity generation than Lob/Hawk. It's stupid to use outside of max range.
On that note, Overpower also generates better enmity than 'hawk and is almost the same range. Virtually no reason to even have 'hawk on your hotbar.
Last edited by Kerwin; 09-19-2014 at 07:28 AM.


Ignoring Defiance/ShOath:
Uncomboed Halone/Butcher is 100x5 = 500
Overpower is 120x5 = 600
Lob/Hawk is 130x3 = 390
Uncomboed Skull/Savage is 100x3 = 300
Lob/Hawk isn't that great.
Overpower is a whopping 3y less.
Last edited by SeraviEdalborez; 09-19-2014 at 01:16 PM.
XI: Zeroblade, Titan Server

While all of this is true I can think of one good reason to use lob/hawk over an uncomboed butcher/halone. Enmity is generated at the end of an animation, and lob/hawk have a much shorter animation
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