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  1. #1
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64

    Forest wildires, avalanches, storms & floods, ... -- Your DoL FATEs!

    Hi!

    I'm a big passionate of horizontal progression, that's why I'm an adventurer, an artisan and an explorer.


    Unfortunately, with the transition from FFXIV to FFXIV:ARR, we all know that DoL got the axe from the development team. We lost our mini-games and it's now just a target and click feature.

    I'd really like to have more for DoL and what a better way than having DoL FATE?

    Wait wait wait, I know what you're thinking. FATE are currently in disfavor because of the huge grind involved, sometimes endless waiting and it's pushed on us by the devs for end-game content (read: atma & cie).

    The problem with the current FATE is that they truly are only useful for leveling up. I think FATE should be triggered, not randomly spawned, but that's another story.
    Just bear with me for now.

    Think about a forest wildfire raging in an area. As a dev, I would totally make it block some path and inflict damage to players trying to cross it. To face it, here comes your friendly neighbor gatherer!
    Cut down trees and herbs, dig trenches and remove fallen debris to stop the fire.

    Not only it would be visually impressive, it would also allow for a change of pace for the gatherers.

    You could have all sorts of natural disaster FATE and they would require the assistance of DoL to manage (fores wildfires, avalanches, floods, ...). If not, the area becomes more hazardous to adventure in, items from the area that are sold by NPCs become more expensive, etc.

    Long term consequences.

    I liked how FFXI had the conquest thing, where goods would become unavailable in regions held by the beastmen. Well, we could have something similar here with natural disasters.

    It would also make Eorzea more exciting and less a cake walk between instances or hunt marks.

    As a final comment, players not wanting to be influenced too much by this can always teleport, buy materials from other DoL players, etc.

    Thank you!
    (1)
    Last edited by Nakiamiie; 09-29-2014 at 05:09 PM. Reason: 1000 char bypass
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)