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  1. #1
    Player
    Spiritus's Avatar
    Join Date
    Nov 2013
    Posts
    48
    Character
    Spiritus Umbra
    World
    Hyperion
    Main Class
    Dark Knight Lv 80

    Question for T9 Solo Tanks

    So I did a couple solo tank runs of T9 for the first hoping for a clear, but to no avail. I did have a quick question for any of the tanks out there that clear it regularly or w/ a static. When picking up golems what is your order of operations for snap aggro on the green golem? I actually lost it the first time as I wasn't used to holding the golem all the DPS are going after lol. After the first run I didn't ever lose hate again, but each time the margins were incredibly small. i108 Paladin, Burtang wep.
    (0)

  2. #2
    Player
    Artiste's Avatar
    Join Date
    Apr 2014
    Posts
    288
    Character
    Sonata Priam
    World
    Midgardsormr
    Main Class
    Scholar Lv 60
    I did once solo tank (my own team was in vacation)
    We did like this :

    When Golems spawn, the tank take the first green ofc, and one healer get the blue (or was red ? i'm not sure now), one DPS take the Red, and they kill the green before the swtch.
    Then, at the switch, the tank take the new green if there is one, if none, I guess he can take the red.

    With this tactic, you cant have 2 dragons spawn on 3rd phase (or it gonna be hard to heal), be sure to switch phase before the spawn of second, but with 5 DPS it should be fine.
    (0)

  3. #3
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    I don't do anything Fancy. (5 solo tank wins, the rest I was on DPS with our 2nd tank did the solo tanking)

    I don't move him until I have decent agro: I CoS all three in the middle. (we drop the green rocks on the 3 circles) Then I fast, Spirits, savage, Halone. While Halone is doing its animation is when I'm moving him.

    After that its just 1,2,3 while feeding rocks and I always keep an eye out for Red since that's the one I provoke after Green is down. (red turns to blue)
    (1)

  4. #4
    Player
    Mortizo's Avatar
    Join Date
    Sep 2014
    Posts
    6
    Character
    Mortizo Krawn
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    Here's what our group does as solo tank.
    We like to roll 2 bards.
    Mt pulls green, each bard is designated either blue or red.
    Kill green first > MT pulls blue golum (soon to turn red, if the color switch has not already happened)
    - that bard stands by to silence earth shock.
    - if we have one bard the sch pulls the blue
    Kill blue (now on mt)
    Finish off red.
    Repeat for 2nd set of golums.
    What I like to do to pull agro. Shield lob > spirits/Circle of Scorn > halone > start your 123 combo.
    Your dps should be hitting 4 meteor drops in phase 1. If you are hitting that dps check, as long as every one just pulls their golums back and feeds whats behind them you should be fine on that.
    As for timing the feeds to make sure stacks dont build fast etc just practice and communicate with your team and you'll figure out what works well for you guys
    (0)

  5. #5
    Player
    Milleus's Avatar
    Join Date
    Sep 2014
    Posts
    48
    Character
    Milleus Vionnet
    World
    Masamune
    Main Class
    Gladiator Lv 60
    When solo tanking, my group does it this way:
    - MT takes green, DPS takes red, another DPS takes blue
    - Rest of the DPS splits their damage between red and blue
    - When color changes, kill off whichever golem turns to green, then you'll be left with a red and blue, one at about 3/4 HP and other almost dead.

    This method will only work if DPS is high enough to bring both initial red and blue golem low, so that it can be finished off easily once it turns green.
    There are really many ways to do golems.. it's really up to your raid group to find what's comfortable and consistent
    (0)

  6. #6
    Player
    CaladS's Avatar
    Join Date
    Aug 2014
    Posts
    17
    Character
    Make'me A'banh'mi
    World
    Cerberus
    Main Class
    Gladiator Lv 77
    I make sure I have my Fight Or Flight up, as soon as the green one comes down, pop it, shield lob, spirits and then go into my halone combo. Can move it after savage blade to the first meteor, and then land halone and move it to the next one. That's what I do every time and I never lose aggro and our BLM hits like a truck.
    (0)

  7. #7
    Player
    CaladS's Avatar
    Join Date
    Aug 2014
    Posts
    17
    Character
    Make'me A'banh'mi
    World
    Cerberus
    Main Class
    Gladiator Lv 77
    Oh and as the green is about to die i'll build a halone but save it for the red golem (which is blue at the time) and run over, provoke and land halone on the red one so the dps can finish off the blue.
    (0)