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  1. #1
    Player
    Linka's Avatar
    Join Date
    Mar 2011
    Posts
    212
    Character
    Linka Karasu
    World
    Twintania
    Main Class
    Astrologian Lv 76
    I think their problem still is and will be, that they never thought so many ppl would play that game. But they still are trying to deliver things that they planned, but down the way they realise they cant... But thats the point where they need to rethink their plans, what is managable and what not, instead of trying to squeez it trough at any cost.
    (4)

  2. #2
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Linka View Post
    I think their problem still is and will be, that they never thought so many ppl would play that game. But they still are trying to deliver things that they planned, but down the way they realise they cant... But thats the point where they need to rethink their plans, what is managable and what not, instead of trying to squeez it trough at any cost.
    IDK how you make one of the most graphically-pleasing MMOs on the market with great player balance and race/class choices, be a big-name company such as SE and not expect your game to be popular that just blows my mind.

    Also how they expected hunts to not be a zerg fest blows my mind.

    And how they thought super limited housing would work for their whole player base blows my mind.

    SE, gg, mind=blown
    (1)

  3. #3
    Player
    Kule's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    347
    Character
    Kule Ito
    World
    Ragnarok
    Main Class
    Lancer Lv 75
    Quote Originally Posted by Titor View Post
    IDK how you make one of the most graphically-pleasing MMOs on the market with great player balance and race/class choices, be a big-name company such as SE and not expect your game to be popular that just blows my mind.

    Also how they expected hunts to not be a zerg fest blows my mind.

    And how they thought super limited housing would work for their whole player base blows my mind.

    SE, gg, mind=blown
    Well when they made 2.0 they only had 20k subs in 1.0.. so on a business level they probably planned around that. They put Yoshi P on this game as he wasn't a known identity within SE so if it failed again they could just brush it under the carpet and say they tried. It's the same reason the game ended up on PS3 (though most agree it shouldn't have).
    (2)

  4. #4
    Player
    Cynthis's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    576
    Character
    Cynthis Ravenbrook
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Linka View Post
    I think their problem still is and will be, that they never thought so many ppl would play that game. But they still are trying to deliver things that they planned, but down the way they realise they cant... But thats the point where they need to rethink their plans, what is managable and what not, instead of trying to squeez it trough at any cost.
    I think you are correct and it seems SEs philosophy now is that eventually the number of players will drop and if we invest in more servers they will not be needed then so we will simply wait for people to quit. While that is true on some level, all games die, they are making it a self-fulfilling prophesy by pissing of the customers by being cheap. More players should to some degree translate into more money to invest in infrastructure but we have not seen much of that.
    (2)