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  1. #71
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    All things considered... I would really, really, really like an actual explanation of what happened here - what their servers and infrastructure are, the reason why it's this limiting, and how they plan to address it all like what are some of their ideas. Because, obviously, all we have is speculation (however right or wrong that might be), but as it is, any and all versions are simply disturbing, to say the least. I know a bigger part of it would probably be just gibberish for the majority (nobody take this personally please), but for the rest of us it would at least give some insight. Since 1.xx, there's been such an emphasis on player-dev communication regarding fixing the wrongs, why not do this together as well? Give us the issue, give us options, allow us to chip in and voice our opinion - heck some might even be able to suggest something new that could work. From the looks of it, it probably would take time, but hey we've been patient enough when we did not even have an otherwise great game like we do now to tie us over. In any case. Satisfying our curiosity should be the least after this debacle.
    (4)

  2. #72
    Player
    Kule's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    347
    Character
    Kule Ito
    World
    Ragnarok
    Main Class
    Lancer Lv 75
    Quote Originally Posted by Titor View Post
    IDK how you make one of the most graphically-pleasing MMOs on the market with great player balance and race/class choices, be a big-name company such as SE and not expect your game to be popular that just blows my mind.

    Also how they expected hunts to not be a zerg fest blows my mind.

    And how they thought super limited housing would work for their whole player base blows my mind.

    SE, gg, mind=blown
    Well when they made 2.0 they only had 20k subs in 1.0.. so on a business level they probably planned around that. They put Yoshi P on this game as he wasn't a known identity within SE so if it failed again they could just brush it under the carpet and say they tried. It's the same reason the game ended up on PS3 (though most agree it shouldn't have).
    (2)

  3. #73
    Player
    Meshico's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    341
    Character
    Tahlato Dakwhil
    World
    Malboro
    Main Class
    Armorer Lv 57
    Quote Originally Posted by YuriRamona View Post
    Yoshi-P has outlined that server limitations are the reason for the lack of cheap and available personal housing.

    First off great post OP. I hope you are reading some(all) of the reply's there are some really good ones in here!

    Just a quick thing as a reminder to SOME folks here:

    SE/Yoshida-san, did not know what to expect when they released the game. It could have just as easily flopped. (This is where it's my opinion vs fact) If I were in SE's shoes, after losing Millions of dollars, I would put the investment I saw fit for the amount of subscribers I THOUGHT would subscribe based on many variables that are allowed to me, and then cut that number by 15~20% ( a lot of hype and fluff out there) and that would be what I would shoot for.

    Then release happens, and I was grossly wrong...scramble to fix things, and at the same time trying to keep my "promises/word" to the players. Fixing unknown bugs and all that jazz.

    One year later...still scrambling, but almost caught up, then another big thing sets us back. (dust off try to get ahead of the curb [again]?).

    From what I can see, Yoshida-san, and Dev team are playing catch up and that is a horrible position to be in. In my limited experience, it can take a while, or you hit a major breakthrough and it takes slightly less...having said that.

    To Yoshida-san, Please try not to commit to things, and say too much...because I hate it when my boss(s) do that and the, and I use this term loosely, "grunts" (developers and production teams) are scrambling and saying "why...?"

    Also if you don't have an understanding let me give you an paraphrased joke that is sorta accurate:

    "Imagine your drowning in the ocean, then someone hands you a baby." - Jim Gaffigan
    (1)
    Last edited by Meshico; 09-19-2014 at 11:09 PM.
    I am a winner, even though I sometimes fail.

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