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  1. #1
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Perrin_Aybarra View Post
    I love where you are going with this but like Sypher said they need to focus their role and not let them be jacks of all trade master of none like in FFXI.

    Either make them full fledge DD/crowd control/debuff OR Healing/Support/Off tanking. Not everything depending on the summons so that they are overpowered and then nerfed to the ground and bad at everything.

    To bring up the idea of mastering, this could be a good opportunity to apply it. Like you decide to get the SMN job but you get to master either the DD side of it or the Heal/Buff side of it. So you can have DD summoners and Healing/support Summoners. Always with the option to go through a quest to unmaster and change path if you decide you don't like it.

    Each summons could have various DD, Crowd control, heal, Buffs, Debuffs bloodpacts (for need of a better name) but depending on what path you chose you are effective in only those you master.
    I agree: i was thinking the summons should excel at different roles. They can all have the same pet commands but for example Titan would have more physical def than Shiva thus making him a tank candidate.

    You have to remember as well: these summons will have to be earned via difficult to hard quests. And after that fact each summon has to be lvld up in order for it to be more effective.

    In my opinion the above layers offer an acceptable degree of extensive time and skill required to play SMN effective. Thus no SMN would have to be the same: i might lvl my tank summon more and understand it's mechanics more than my magic DD summon
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  2. #2
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by AreeyaJaidee View Post
    I agree: i was thinking the summons should excel at different roles. They can all have the same pet commands but for example Titan would have more physical def than Shiva thus making him a tank candidate.

    You have to remember as well: these summons will have to be earned via difficult to hard quests. And after that fact each summon has to be lvld up in order for it to be more effective.

    In my opinion the above layers offer an acceptable degree of extensive time and skill required to play SMN effective. Thus no SMN would have to be the same: i might lvl my tank summon more and understand it's mechanics more than my magic DD summon
    Yeah, I love the idea to have to level each summons individualy and I like that you went through the trouble of figuring out a formula for the time the summon gets to stay out.

    The only problem I see is that with time, a summoner could very well have all the summons to max level and be excellent in any aspect of it calling for people to cry and bring the neft bat to the SMN so that they don't excel at anything and are merely somewhat OK in any aspect like FFXI (not counting the 2hr)

    I see 2 solutions:

    #1: mastering only of one aspect DD/Debuff or Heal/Support so the summoner could excel in one aspect but not both. Letting the SMN choose the way he wants to play and not forced into a role.

    #2: ALL summons are sharing the same summoning cooldown, 15 min in your exemple. That would make so the summoner cannot switch summon on a spin and would need to stick with the same summon for at least 15 minutes. That way it would be OK for a SMN to be Excellent with every summon since anyways they would be limited with their summoning Cooldown. The cons for this though that I can see is that if you click the wrong summon in error you are stuck with it for 15min and also I can see people crying that summoner would be able to accomplish anything and fit any role and be excellent at it and cry that is still not fair. (people are very sensitive that way)
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